CMDR Raspikabek profile
(Krait Mk II)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 13,962,499,721 cr |
Credits spent on ships | 505,614,040 cr |
Credits spent on outfitting | 960,566,575 cr |
Credits spent on repairs | 20,660,498 cr |
Credits spent on fuel | 474,421 cr |
Credits spent on munitions | 7,759,687 cr |
Insurance claims | 73 |
Total claim costs | 449,349,665 cr |
Combat |
|
Bounties claimed | 686 |
Profit from bounties | 107,599,280 cr |
Combat bonds | 1,996 |
Profit from combat bonds | 9,036,798,298 cr |
Assassinations | 41 |
Profit from assassinations | 45,868,504 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 55 |
Lifetime fines value | 1,253,998 cr |
Bounties received/earned | 64 |
Lifetime bounty value | 81,500 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 49 |
Trading profit | 7,181,665,640 cr |
Commodities traded | 169,143 |
Average profit | 12,555,360 cr |
Highest single transaction | 78,044,120 cr |
Mining |
|
Profits from mining | 1,297,202,645 cr |
Minerals refined | 866 |
Materials collected | 8,003 |
Exploration |
|
Systems visited | 2,326 |
Profits from exploration | 157,606,682 cr |
Level 2 detailed scans | 7,684 |
Level 3 detailed scans | 7,684 |
Highest payout | 12,105,334 cr |
Total hyperspace distance | 105,012 ly |
Total hyperspace jumps | 4,391 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 36,592.19 ly |
Approximate time played | 6W 1D 15H 40M |
Passengers |
|
Total bulk passengers delivered | 158 |
Total VIPs delivered | 113 |
Total delivered | 271 |
Total ejected | 29 |
Search and Rescue |
|
Total items rescued | 38 |
Total profit | 743,693 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 747 |
Grade 1 upgrades generated | 165 |
Grade 2 upgrades generated | 179 |
Grade 3 upgrades generated | 208 |
Grade 4 upgrades generated | 136 |
Grade 5 upgrades generated | 59 |
Crew |
|
Crew credits earned | 1,852,293,479 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 17H 10M 31S |
Time in gunner role | 40M 34S |
Time in fighter con role | 29M 17S |
Total credits accrued | 32,914,000 cr |