CMDR Snaike Plyskin profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5,799,877,611 cr |
Credits spent on ships | 586,786,718 cr |
Credits spent on outfitting | 1,105,860,556 cr |
Credits spent on repairs | 5,876,580 cr |
Credits spent on fuel | 228,847 cr |
Credits spent on munitions | 760,831 cr |
Insurance claims | 70 |
Total claim costs | 122,074,967 cr |
Combat |
|
Bounties claimed | 2,782 |
Profit from bounties | 129,240,586 cr |
Combat bonds | 6 |
Profit from combat bonds | 435,847 cr |
Assassinations | 122 |
Profit from assassinations | 67,907,815 cr |
Highest single reward | 934,085 cr |
Skimmers killed | 316 |
Crime |
|
Fines issued | 175 |
Lifetime fines value | 94,345 cr |
Bounties received/earned | 381 |
Lifetime bounty value | 156,595 cr |
Highest bounty issued | 12,830 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 312,010 cr |
Commodities smuggled | 528 |
Average profit | 15,601 cr |
Highest single transaction | 48,594 cr |
Trading |
|
Market network | 109 |
Trading profit | 3,703,859,457 cr |
Commodities traded | 41,251 |
Average profit | 10,010,431 cr |
Highest single transaction | 423,086,080 cr |
Mining |
|
Profits from mining | 3,460,776,954 cr |
Minerals refined | 3,519 |
Materials collected | 19,006 |
Exploration |
|
Systems visited | 4,174 |
Profits from exploration | 150,368,731 cr |
Level 2 detailed scans | 8,118 |
Level 3 detailed scans | 8,194 |
Highest payout | 3,803,321 cr |
Total hyperspace distance | 140,213 ly |
Total hyperspace jumps | 6,061 |
Max distance from start | 8,257.41 ly |
Max distance from Sol | 8,287.70 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 6W 2D 2H 29M |
Passengers |
|
Total bulk passengers delivered | 300 |
Total VIPs delivered | 2,363 |
Total delivered | 2,663 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 278 |
Total profit | 9,844,970 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 877 |
Grade 1 upgrades generated | 185 |
Grade 2 upgrades generated | 145 |
Grade 3 upgrades generated | 166 |
Grade 4 upgrades generated | 197 |
Grade 5 upgrades generated | 184 |