CMDR Tryggr Tyrvald profile
(Imperial Courier)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 2,548,589,419 cr |
Credits spent on ships | 1,083,967,960 cr |
Credits spent on outfitting | 2,694,466,968 cr |
Credits spent on repairs | 5,553,969 cr |
Credits spent on fuel | 1,185,440 cr |
Credits spent on munitions | 1,414,509 cr |
Insurance claims | 22 |
Total claim costs | 12,012,980 cr |
Combat |
|
Bounties claimed | 3,129 |
Profit from bounties | 106,923,385 cr |
Combat bonds | 949 |
Profit from combat bonds | 26,074,738 cr |
Assassinations | 7 |
Profit from assassinations | 1,083,598 cr |
Highest single reward | 226,325 cr |
Skimmers killed | 926 |
Crime |
|
Fines issued | 81 |
Lifetime fines value | 299,891 cr |
Bounties received/earned | 448 |
Lifetime bounty value | 210,410 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 80,284,979 cr |
Commodities smuggled | 1,733 |
Average profit | 1,084,932 cr |
Highest single transaction | 39,044,480 cr |
Trading |
|
Market network | 153 |
Trading profit | 342,273,562 cr |
Commodities traded | 39,769 |
Average profit | 318,690 cr |
Highest single transaction | 61,705,392 cr |
Mining |
|
Profits from mining | 292,156,369 cr |
Minerals refined | 8,075 |
Materials collected | 24,835 |
Exploration |
|
Systems visited | 11,012 |
Profits from exploration | 628,357,262 cr |
Level 2 detailed scans | 18,662 |
Level 3 detailed scans | 47,719 |
Highest payout | 11,146,281 cr |
Total hyperspace distance | 524,656 ly |
Total hyperspace jumps | 14,153 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 15W 22H 3M |
Passengers |
|
Total bulk passengers delivered | 1,751 |
Total VIPs delivered | 269 |
Total delivered | 2,020 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 1,041 |
Total profit | 37,500,879 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 4,093 |
Grade 1 upgrades generated | 1,460 |
Grade 2 upgrades generated | 386 |
Grade 3 upgrades generated | 886 |
Grade 4 upgrades generated | 450 |
Grade 5 upgrades generated | 911 |
Crew |
|
Crew credits earned | 169,259,459 cr |
Crew hired | 1,172 |
Crew fired | 1,172 |
Multi-Crew |
|
Total time in multi-crew | 1H 14M |
Time in gunner role | 29M 55S |
Time in fighter con role | 42M 24S |
Total credits accrued | 74,520 cr |