CMDR JinxGenius profile
(Krait Mk II)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 13,380,394,081 cr |
Credits spent on ships | 940,189,952 cr |
Credits spent on outfitting | 2,750,189,451 cr |
Credits spent on repairs | 39,801,367 cr |
Credits spent on fuel | 816,306 cr |
Credits spent on munitions | 944,437 cr |
Insurance claims | 26 |
Total claim costs | 201,097,946 cr |
Combat |
|
Bounties claimed | 4,701 |
Profit from bounties | 254,487,806 cr |
Combat bonds | 3,655 |
Profit from combat bonds | 87,361,876 cr |
Assassinations | 7 |
Profit from assassinations | 2,922,670 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 29 |
Crime |
|
Fines issued | 214 |
Lifetime fines value | 1,114,697 cr |
Bounties received/earned | 36 |
Lifetime bounty value | 34,530 cr |
Highest bounty issued | 8,740 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 28,174 cr |
Commodities smuggled | 28 |
Average profit | 4,696 cr |
Highest single transaction | 11,496 cr |
Trading |
|
Market network | 116 |
Trading profit | 10,624,055,363 cr |
Commodities traded | 580,734 |
Average profit | 4,641,352 cr |
Highest single transaction | 823,339,520 cr |
Mining |
|
Profits from mining | 9,452,621,441 cr |
Minerals refined | 7,986 |
Materials collected | 19,208 |
Exploration |
|
Systems visited | 10,100 |
Profits from exploration | 85,795,401 cr |
Level 2 detailed scans | 6,841 |
Level 3 detailed scans | 3,558 |
Highest payout | 629,449 cr |
Total hyperspace distance | 299,316 ly |
Total hyperspace jumps | 16,843 |
Max distance from start | 31,026.84 ly |
Max distance from Sol | 14,004.04 ly |
Max distance from Colonia | 23,708.96 ly |
Approximate time played | 9W 1D 2H 26M |
Passengers |
|
Total bulk passengers delivered | 1,026 |
Total VIPs delivered | 295 |
Total delivered | 1,321 |
Total ejected | 24 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 31,003 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 768 |
Grade 1 upgrades generated | 186 |
Grade 2 upgrades generated | 65 |
Grade 3 upgrades generated | 150 |
Grade 4 upgrades generated | 155 |
Grade 5 upgrades generated | 212 |
Crew |
|
Crew credits earned | 1,323,997,596 cr |
Crew hired | 10 |
Crew fired | 6 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1D 25M 59S |