CMDR Gram Demolition profile
Federation: Midshipman
Empire: Prince
Balance |
|
---|---|
Current assets | 14,549,886,153 cr |
Credits spent on ships | 742,439,437 cr |
Credits spent on outfitting | 2,022,903,013 cr |
Credits spent on repairs | 24,787,014 cr |
Credits spent on fuel | 538,608 cr |
Credits spent on munitions | 750,104 cr |
Insurance claims | 52 |
Total claim costs | 637,034,493 cr |
Combat |
|
Bounties claimed | 4,068 |
Profit from bounties | 504,874,554 cr |
Combat bonds | 152 |
Profit from combat bonds | 9,376,689 cr |
Assassinations | 86 |
Profit from assassinations | 14,093,840 cr |
Highest single reward | 1,219,172 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 273 |
Lifetime fines value | 158,750 cr |
Bounties received/earned | 516 |
Lifetime bounty value | 6,308,500 cr |
Highest bounty issued | 1,931,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 4,017 cr |
Commodities smuggled | 13 |
Average profit | 670 cr |
Highest single transaction | 3,222 cr |
Trading |
|
Market network | 96 |
Trading profit | 5,806,508,614 cr |
Commodities traded | 173,515 |
Average profit | 11,385,311 cr |
Highest single transaction | 284,625,232 cr |
Mining |
|
Profits from mining | 2,771,612,475 cr |
Minerals refined | 2,800 |
Materials collected | 12,074 |
Exploration |
|
Systems visited | 2,548 |
Profits from exploration | 87,007,905 cr |
Level 2 detailed scans | 9,113 |
Level 3 detailed scans | 9,082 |
Highest payout | 4,172,869 cr |
Total hyperspace distance | 140,111 ly |
Total hyperspace jumps | 4,845 |
Max distance from start | 21,944.07 ly |
Max distance from Sol | 22,013.55 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 8W 1D 16H 42M |
Passengers |
|
Total bulk passengers delivered | 27 |
Total VIPs delivered | 48 |
Total delivered | 75 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 58,408 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,167 |
Grade 1 upgrades generated | 234 |
Grade 2 upgrades generated | 183 |
Grade 3 upgrades generated | 235 |
Grade 4 upgrades generated | 243 |
Grade 5 upgrades generated | 272 |
Crew |
|
Crew credits earned | 691,113,989 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 6H 1M 43S |
Time in fighter con role | 12M 11S |
Total credits accrued | 244,053 cr |
Total fines accrued | 400 cr |