CMDR Zarqoon profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4,581,116,037 cr |
Credits spent on ships | 1,090,455,163 cr |
Credits spent on outfitting | 2,505,021,324 cr |
Credits spent on repairs | 15,531,979 cr |
Credits spent on fuel | 645,921 cr |
Credits spent on munitions | 2,150,309 cr |
Insurance claims | 15 |
Total claim costs | 47,728,762 cr |
Combat |
|
Bounties claimed | 2,363 |
Profit from bounties | 79,666,118 cr |
Combat bonds | 288 |
Profit from combat bonds | 9,272,086 cr |
Assassinations | 34 |
Profit from assassinations | 7,239,002 cr |
Highest single reward | 203,962 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 182 |
Lifetime fines value | 92,985 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 18,935 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 900,220 cr |
Commodities smuggled | 57 |
Average profit | 52,954 cr |
Highest single transaction | 269,410 cr |
Trading |
|
Market network | 177 |
Trading profit | 1,345,022,179 cr |
Commodities traded | 131,128 |
Average profit | 1,246,545 cr |
Highest single transaction | 248,936,250 cr |
Mining |
|
Profits from mining | 1,038,636,983 cr |
Minerals refined | 5,859 |
Materials collected | 15,047 |
Exploration |
|
Systems visited | 12,962 |
Profits from exploration | 1,849,878,569 cr |
Level 2 detailed scans | 20,323 |
Level 3 detailed scans | 112,110 |
Highest payout | 13,475,160 cr |
Total hyperspace distance | 542,232 ly |
Total hyperspace jumps | 15,316 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 5W 3D 14H 10M |
Passengers |
|
Total bulk passengers delivered | 8,677 |
Total VIPs delivered | 199 |
Total delivered | 8,876 |
Total ejected | 687 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 87,311 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 744 |
Grade 1 upgrades generated | 110 |
Grade 2 upgrades generated | 133 |
Grade 3 upgrades generated | 180 |
Grade 4 upgrades generated | 145 |
Grade 5 upgrades generated | 176 |
Crew |
|
Crew credits earned | 29,310,885 cr |
Crew hired | 2 |
Crew fired | 2 |