CMDR Archivist062 profile
(Imperial Cutter)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 10,915,095,232 cr |
Credits spent on ships | 2,432,150,556 cr |
Credits spent on outfitting | 5,144,910,577 cr |
Credits spent on repairs | 80,260,339 cr |
Credits spent on fuel | 693,677 cr |
Credits spent on munitions | 12,216,765 cr |
Insurance claims | 274 |
Total claim costs | 2,017,405,902 cr |
Combat |
|
Bounties claimed | 2,771 |
Profit from bounties | 385,618,515 cr |
Combat bonds | 3,237 |
Profit from combat bonds | 6,424,751,991 cr |
Assassinations | 72 |
Profit from assassinations | 29,456,694 cr |
Highest single reward | 1,987,200 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 162 |
Lifetime fines value | 11,773,835 cr |
Bounties received/earned | 109 |
Lifetime bounty value | 195,900 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 2,817 cr |
Commodities smuggled | 5 |
Average profit | 563 cr |
Highest single transaction | 699 cr |
Trading |
|
Market network | 112 |
Trading profit | 4,608,457,170 cr |
Commodities traded | 98,529 |
Average profit | 13,055,119 cr |
Highest single transaction | 251,583,600 cr |
Mining |
|
Profits from mining | 49,902,279 cr |
Minerals refined | 652 |
Materials collected | 15,156 |
Exploration |
|
Systems visited | 7,125 |
Profits from exploration | 682,840,083 cr |
Level 2 detailed scans | 32,626 |
Level 3 detailed scans | 32,625 |
Highest payout | 16,918,113 cr |
Total hyperspace distance | 275,885 ly |
Total hyperspace jumps | 9,092 |
Max distance from start | 29,370.31 ly |
Max distance from Sol | 29,403.43 ly |
Max distance from Colonia | 23,797.33 ly |
Approximate time played | 11W 16M |
Passengers |
|
Total bulk passengers delivered | 910 |
Total VIPs delivered | 1,633 |
Total delivered | 2,543 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 154 |
Total profit | 21,487,460 cr |
Total rescue transactions | 33 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 2,114 |
Grade 1 upgrades generated | 500 |
Grade 2 upgrades generated | 586 |
Grade 3 upgrades generated | 730 |
Grade 4 upgrades generated | 265 |
Grade 5 upgrades generated | 33 |
Crew |
|
Crew credits earned | 1,419,495,219 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 17H 49M 26S |
Time in gunner role | 11M 40S |
Time in fighter con role | 25M 35S |
Total credits accrued | 108,503,389 cr |