CMDR Harlock Dent profile
(Anaconda)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 15,410,628,683 cr |
Credits spent on ships | 3,552,269,925 cr |
Credits spent on outfitting | 9,182,340,361 cr |
Credits spent on repairs | 29,400,717 cr |
Credits spent on fuel | 580,850 cr |
Credits spent on munitions | 11,918,132 cr |
Insurance claims | 64 |
Total claim costs | 296,512,360 cr |
Combat |
|
Bounties claimed | 2,397 |
Profit from bounties | 684,654,044 cr |
Combat bonds | 2,853 |
Profit from combat bonds | 661,825,387 cr |
Assassinations | 148 |
Profit from assassinations | 97,502,689 cr |
Highest single reward | 429,825 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 75 |
Lifetime fines value | 44,932 cr |
Bounties received/earned | 197 |
Lifetime bounty value | 18,188,650 cr |
Highest bounty issued | 2,685,300 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 65,399,656 cr |
Commodities smuggled | 716 |
Average profit | 1,257,686 cr |
Highest single transaction | 44,093,952 cr |
Trading |
|
Market network | 221 |
Trading profit | 12,610,121,443 cr |
Commodities traded | 280,457 |
Average profit | 11,391,257 cr |
Highest single transaction | 466,155,300 cr |
Mining |
|
Profits from mining | 4,369,423,103 cr |
Minerals refined | 5,060 |
Materials collected | 25,778 |
Exploration |
|
Systems visited | 4,806 |
Profits from exploration | 165,748,151 cr |
Level 2 detailed scans | 12,163 |
Level 3 detailed scans | 12,163 |
Highest payout | 5,549,501 cr |
Total hyperspace distance | 371,293 ly |
Total hyperspace jumps | 7,755 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 9W 6D 8H 53M |
Passengers |
|
Total bulk passengers delivered | 6,766 |
Total VIPs delivered | 0 |
Total delivered | 6,766 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 94 |
Total profit | 128,098 cr |
Total rescue transactions | 33 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 7,539 |
Grade 1 upgrades generated | 2,303 |
Grade 2 upgrades generated | 2,453 |
Grade 3 upgrades generated | 1,867 |
Grade 4 upgrades generated | 743 |
Grade 5 upgrades generated | 173 |
Crew |
|
Crew credits earned | 798,440,335 cr |
Crew hired | 27 |
Crew fired | 26 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 6H 49M 46S |
Time in gunner role | 13M 52S |