CMDR shish_kerbab profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11,743,250,617 cr |
Credits spent on ships | 2,256,354,944 cr |
Credits spent on outfitting | 3,675,423,418 cr |
Credits spent on repairs | 50,372,280 cr |
Credits spent on fuel | 1,144,716 cr |
Credits spent on munitions | 1,660,514 cr |
Insurance claims | 42 |
Total claim costs | 236,551,449 cr |
Combat |
|
Bounties claimed | 4,921 |
Profit from bounties | 913,957,487 cr |
Combat bonds | 453 |
Profit from combat bonds | 27,574,564 cr |
Assassinations | 31 |
Profit from assassinations | 50,148,178 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 578 |
Crime |
|
Fines issued | 370 |
Lifetime fines value | 75,691 cr |
Bounties received/earned | 2,345 |
Lifetime bounty value | 829,320,350 cr |
Highest bounty issued | 5,144,900 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 1,063,341 cr |
Commodities smuggled | 240 |
Average profit | 19,692 cr |
Highest single transaction | 136,110 cr |
Trading |
|
Market network | 156 |
Trading profit | 1,049,259,956 cr |
Commodities traded | 89,175 |
Average profit | 870,755 cr |
Highest single transaction | 100,071,936 cr |
Mining |
|
Profits from mining | 7,725,295,011 cr |
Minerals refined | 7,419 |
Materials collected | 64,639 |
Exploration |
|
Systems visited | 13,259 |
Profits from exploration | 1,611,795,988 cr |
Level 2 detailed scans | 87,250 |
Level 3 detailed scans | 87,249 |
Highest payout | 11,226,626 cr |
Total hyperspace distance | 893,435 ly |
Total hyperspace jumps | 17,826 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,598.78 ly |
Approximate time played | 23W 5D 7H 41M |
Passengers |
|
Total bulk passengers delivered | 31 |
Total VIPs delivered | 6 |
Total delivered | 37 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 214 |
Total profit | 5,323,196 cr |
Total rescue transactions | 76 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 4,622 |
Grade 1 upgrades generated | 645 |
Grade 2 upgrades generated | 788 |
Grade 3 upgrades generated | 977 |
Grade 4 upgrades generated | 1,115 |
Grade 5 upgrades generated | 1,097 |
Crew |
|
Crew credits earned | 2,778,967,946 cr |
Crew hired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 8H 57M 56S |
Time in gunner role | 6M 35S |
Time in fighter con role | 26M 8S |
Total credits accrued | 3,654,197 cr |