CMDR os_reboot profile
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10,033,902,319 cr |
Credits spent on ships | 1,040,466,118 cr |
Credits spent on outfitting | 1,975,446,777 cr |
Credits spent on repairs | 8,161,010 cr |
Credits spent on fuel | 338,686 cr |
Credits spent on munitions | 3,373,026 cr |
Insurance claims | 27 |
Total claim costs | 95,885,118 cr |
Combat |
|
Bounties claimed | 5,025 |
Profit from bounties | 842,167,224 cr |
Combat bonds | 95 |
Profit from combat bonds | 5,379,270 cr |
Assassinations | 774 |
Profit from assassinations | 1,077,065,143 cr |
Highest single reward | 333,975 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 40 |
Lifetime fines value | 1,941,464 cr |
Bounties received/earned | 180 |
Lifetime bounty value | 1,791,600 cr |
Highest bounty issued | 590,600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 51,302 cr |
Commodities smuggled | 98 |
Average profit | 8,550 cr |
Highest single transaction | 17,112 cr |
Trading |
|
Market network | 54 |
Trading profit | 1,444,685,684 cr |
Commodities traded | 15,910 |
Average profit | 8,863,102 cr |
Highest single transaction | 172,087,908 cr |
Mining |
|
Profits from mining | 1,321,469,494 cr |
Minerals refined | 4,208 |
Materials collected | 16,099 |
Exploration |
|
Systems visited | 3,342 |
Profits from exploration | 386,085,040 cr |
Level 2 detailed scans | 21,446 |
Level 3 detailed scans | 21,441 |
Highest payout | 9,523,554 cr |
Total hyperspace distance | 128,483 ly |
Total hyperspace jumps | 4,990 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 5W 8H 30M |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 61,548 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,249 |
Grade 1 upgrades generated | 199 |
Grade 2 upgrades generated | 197 |
Grade 3 upgrades generated | 260 |
Grade 4 upgrades generated | 221 |
Grade 5 upgrades generated | 372 |
Crew |
|
Crew credits earned | 4,356,596,867 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 13M 54S |