CMDR Peoplearestrange profile

Profile
Commander name:
Current ship:
It worked last time... [PAS-16]
(Asp Explorer)
 
Member since:
19 Nov 2016
 
Distances submitted:
3
 
Systems visited:
9,562
Systems discovered first:
4,906
Ranks

41%

13%

100%

Defenceless

0%

Directionless

0%

0%

Federation: Petty Officer

100%

Empire: None

14%
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 955,624,721 cr
Credits spent on ships 626,197,818 cr
Credits spent on outfitting 756,278,236 cr
Credits spent on repairs 970,012 cr
Credits spent on fuel 209,733 cr
Credits spent on munitions 825,091 cr
Insurance claims 33
Total claim costs 23,128,156 cr

Combat

Bounties claimed 1,116
Profit from bounties 41,739,867 cr
Combat bonds 4
Profit from combat bonds 30,000 cr
Assassinations 1
Profit from assassinations 991,360 cr
Highest single reward 479,350 cr
Skimmers killed 4

Crime

Fines issued 108
Lifetime fines value 29,120 cr
Bounties received/earned 24
Lifetime bounty value 29,985 cr
Highest bounty issued 6,000 cr

Smuggling

Black market network 5
Black market profit 29,505 cr
Commodities smuggled 14
Average profit 4,215 cr
Highest single transaction 13,386 cr

Trading

Market network 48
Trading profit 386,109,088 cr
Commodities traded 9,949
Average profit 2,644,583 cr
Highest single transaction 86,172,630 cr

Mining

Profits from mining 357,573,023 cr
Minerals refined 367
Materials collected 4,564

Exploration

Systems visited 9,951
Profits from exploration 429,603,025 cr
Level 2 detailed scans 15,555
Level 3 detailed scans 16,672
Highest payout 5,671,255 cr
Total hyperspace distance 558,637 ly
Total hyperspace jumps 11,361
Max distance from start 65,222.47 ly
Max distance from Sol 65,279.35 ly
Max distance from Colonia 46,241.11 ly
Approximate time played 5W 2D 12H 58M

Passengers

Total bulk passengers delivered 1,855
Total VIPs delivered 304
Total delivered 2,159
Total ejected 74

Crafting

Number of engineers used 4
Number of upgrades generated 148
Grade 1 upgrades generated 53
Grade 2 upgrades generated 26
Grade 3 upgrades generated 28
Grade 4 upgrades generated 19
Grade 5 upgrades generated 22

Crew

Crew credits earned 18,280,129 cr
Crew hired 3
Crew fired 1
Crew lost 1

Multi-Crew

Total time in multi-crew 4H 57M 13S
Time in gunner role 2H 57M 30S
Time in fighter con role 1H 27M 22S
Total credits accrued 2,647,217 cr