CMDR Peoplearestrange profile
(Asp Explorer)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 955,624,721 cr |
Credits spent on ships | 626,197,818 cr |
Credits spent on outfitting | 756,278,236 cr |
Credits spent on repairs | 970,012 cr |
Credits spent on fuel | 209,733 cr |
Credits spent on munitions | 825,091 cr |
Insurance claims | 33 |
Total claim costs | 23,128,156 cr |
Combat |
|
Bounties claimed | 1,116 |
Profit from bounties | 41,739,867 cr |
Combat bonds | 4 |
Profit from combat bonds | 30,000 cr |
Assassinations | 1 |
Profit from assassinations | 991,360 cr |
Highest single reward | 479,350 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 108 |
Lifetime fines value | 29,120 cr |
Bounties received/earned | 24 |
Lifetime bounty value | 29,985 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 29,505 cr |
Commodities smuggled | 14 |
Average profit | 4,215 cr |
Highest single transaction | 13,386 cr |
Trading |
|
Market network | 48 |
Trading profit | 386,109,088 cr |
Commodities traded | 9,949 |
Average profit | 2,644,583 cr |
Highest single transaction | 86,172,630 cr |
Mining |
|
Profits from mining | 357,573,023 cr |
Minerals refined | 367 |
Materials collected | 4,564 |
Exploration |
|
Systems visited | 9,951 |
Profits from exploration | 429,603,025 cr |
Level 2 detailed scans | 15,555 |
Level 3 detailed scans | 16,672 |
Highest payout | 5,671,255 cr |
Total hyperspace distance | 558,637 ly |
Total hyperspace jumps | 11,361 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 5W 2D 12H 58M |
Passengers |
|
Total bulk passengers delivered | 1,855 |
Total VIPs delivered | 304 |
Total delivered | 2,159 |
Total ejected | 74 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 148 |
Grade 1 upgrades generated | 53 |
Grade 2 upgrades generated | 26 |
Grade 3 upgrades generated | 28 |
Grade 4 upgrades generated | 19 |
Grade 5 upgrades generated | 22 |
Crew |
|
Crew credits earned | 18,280,129 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 57M 13S |
Time in gunner role | 2H 57M 30S |
Time in fighter con role | 1H 27M 22S |
Total credits accrued | 2,647,217 cr |