CMDR Raze1112 profile
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Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 5,098,762,024 cr |
Credits spent on ships | 678,724,875 cr |
Credits spent on outfitting | 1,612,733,647 cr |
Credits spent on repairs | 15,916,886 cr |
Credits spent on fuel | 118,068 cr |
Credits spent on munitions | 2,352,974 cr |
Insurance claims | 111 |
Total claim costs | 636,940,541 cr |
Combat |
|
Bounties claimed | 52 |
Profit from bounties | 15,785,857 cr |
Combat bonds | 500 |
Profit from combat bonds | 37,240,553 cr |
Assassinations | 4 |
Profit from assassinations | 249,529 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 277 |
Lifetime fines value | 109,372 cr |
Bounties received/earned | 53 |
Lifetime bounty value | 5,381,900 cr |
Highest bounty issued | 1,042,700 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 27 |
Trading profit | 5,212,207,651 cr |
Commodities traded | 16,862 |
Average profit | 63,563,508 cr |
Highest single transaction | 233,089,128 cr |
Mining |
|
Profits from mining | 455,659,959 cr |
Minerals refined | 1,054 |
Materials collected | 4,645 |
Exploration |
|
Systems visited | 6,305 |
Profits from exploration | 568,537,475 cr |
Level 2 detailed scans | 30,783 |
Level 3 detailed scans | 30,783 |
Highest payout | 9,560,668 cr |
Total hyperspace distance | 263,051 ly |
Total hyperspace jumps | 7,061 |
Max distance from start | 25,887.80 ly |
Max distance from Sol | 42,213.25 ly |
Max distance from Colonia | 48,860.31 ly |
Approximate time played | 4W 2D 16H 16M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 502 |
Total delivered | 502 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 657 |
Grade 1 upgrades generated | 180 |
Grade 2 upgrades generated | 152 |
Grade 3 upgrades generated | 148 |
Grade 4 upgrades generated | 113 |
Grade 5 upgrades generated | 64 |
Crew |
|
Crew credits earned | 24,273,577 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 12S |