CMDR EREBUS5 profile
(Mandalay)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 9,543,825,142 cr |
Credits spent on ships | 1,366,759,488 cr |
Credits spent on outfitting | 2,581,157,611 cr |
Credits spent on repairs | 15,006,790 cr |
Credits spent on fuel | 473,451 cr |
Credits spent on munitions | 2,494,119 cr |
Insurance claims | 28 |
Total claim costs | 112,754,891 cr |
Combat |
|
Bounties claimed | 2,168 |
Profit from bounties | 479,219,340 cr |
Combat bonds | 232 |
Profit from combat bonds | 25,151,013 cr |
Assassinations | 89 |
Profit from assassinations | 54,955,240 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 45 |
Crime |
|
Fines issued | 48 |
Lifetime fines value | 15,758 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 51,800 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 25,304 cr |
Commodities smuggled | 14 |
Average profit | 3,615 cr |
Highest single transaction | 19,532 cr |
Trading |
|
Market network | 86 |
Trading profit | 3,409,744,999 cr |
Commodities traded | 215,672 |
Average profit | 5,378,147 cr |
Highest single transaction | 207,216,280 cr |
Mining |
|
Profits from mining | 1,899,793,691 cr |
Minerals refined | 25,495 |
Materials collected | 13,188 |
Exploration |
|
Systems visited | 25,750 |
Profits from exploration | 3,227,834,659 cr |
Level 2 detailed scans | 112,613 |
Level 3 detailed scans | 112,612 |
Highest payout | 16,170,495 cr |
Total hyperspace distance | 1,165,653 ly |
Total hyperspace jumps | 28,121 |
Max distance from start | 68,998.35 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 18W 1D 33M |
Passengers |
|
Total bulk passengers delivered | 3,975 |
Total VIPs delivered | 80 |
Total delivered | 4,055 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 167 |
Total profit | 2,245,612 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1,208 |
Grade 1 upgrades generated | 200 |
Grade 2 upgrades generated | 221 |
Grade 3 upgrades generated | 284 |
Grade 4 upgrades generated | 275 |
Grade 5 upgrades generated | 228 |
Crew |
|
Crew credits earned | 1,180,847,520 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 9H 17M 45S |
Time in gunner role | 7M 31S |
Time in fighter con role | 26M 6S |