CMDR Senglr profile

(Mandalay)

Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 3,022,723,729 cr |
Credits spent on ships | 934,777,672 cr |
Credits spent on outfitting | 1,558,682,372 cr |
Credits spent on repairs | 5,263,720 cr |
Credits spent on fuel | 289,889 cr |
Credits spent on munitions | 565,101 cr |
Insurance claims | 18 |
Total claim costs | 32,765,048 cr |
Combat |
|
Bounties claimed | 662 |
Profit from bounties | 91,374,176 cr |
Combat bonds | 66 |
Profit from combat bonds | 4,731,255 cr |
Assassinations | 149 |
Profit from assassinations | 71,809,218 cr |
Highest single reward | 721,238 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 32 |
Lifetime fines value | 10,070,743 cr |
Bounties received/earned | 32 |
Lifetime bounty value | 49,200 cr |
Highest bounty issued | 9,100 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 131,482 cr |
Commodities smuggled | 116 |
Average profit | 10,114 cr |
Highest single transaction | 34,370 cr |
Trading |
|
Market network | 134 |
Trading profit | 1,449,515,499 cr |
Commodities traded | 11,277 |
Average profit | 5,140,126 cr |
Highest single transaction | 98,292,768 cr |
Mining |
|
Profits from mining | 1,401,992,320 cr |
Minerals refined | 3,119 |
Materials collected | 17,270 |
Exploration |
|
Systems visited | 3,204 |
Profits from exploration | 458,297,790 cr |
Level 2 detailed scans | 16,740 |
Level 3 detailed scans | 16,740 |
Highest payout | 12,900,562 cr |
Total hyperspace distance | 163,710 ly |
Total hyperspace jumps | 4,701 |
Max distance from start | 38,031.69 ly |
Max distance from Sol | 38,068.95 ly |
Max distance from Colonia | 34,329.46 ly |
Approximate time played | 6W 6D 1H 7M |
Passengers |
|
Total bulk passengers delivered | 293 |
Total VIPs delivered | 2,239 |
Total delivered | 2,532 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 191,064 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,635 |
Grade 1 upgrades generated | 519 |
Grade 2 upgrades generated | 338 |
Grade 3 upgrades generated | 361 |
Grade 4 upgrades generated | 259 |
Grade 5 upgrades generated | 158 |
Crew |
|
Crew credits earned | 22,138,563 cr |
Crew hired | 7 |
Crew fired | 7 |
Multi-Crew |
|
Total time in multi-crew | 50M 28S |