CMDR Emberwalker profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1,588,094,424 cr |
Credits spent on ships | 698,658,586 cr |
Credits spent on outfitting | 972,784,991 cr |
Credits spent on repairs | 920,677 cr |
Credits spent on fuel | 139,944 cr |
Credits spent on munitions | 229,249 cr |
Insurance claims | 1 |
Total claim costs | 151,653 cr |
Combat |
|
Bounties claimed | 61 |
Profit from bounties | 4,279,727 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 192,517 cr |
Skimmers killed | 32 |
Crime |
|
Fines issued | 8 |
Lifetime fines value | 157,725 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 5,600 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 60 |
Trading profit | 1,479,322,768 cr |
Commodities traded | 29,893 |
Average profit | 4,711,219 cr |
Highest single transaction | 76,602,768 cr |
Mining |
|
Profits from mining | 1,214,489,174 cr |
Minerals refined | 3,096 |
Materials collected | 5,724 |
Exploration |
|
Systems visited | 1,429 |
Profits from exploration | 111,946,507 cr |
Level 2 detailed scans | 8,368 |
Level 3 detailed scans | 8,368 |
Highest payout | 2,752,902 cr |
Total hyperspace distance | 115,792 ly |
Total hyperspace jumps | 2,071 |
Max distance from start | 21,998.76 ly |
Max distance from Sol | 22,016.57 ly |
Max distance from Colonia | 28,596.07 ly |
Approximate time played | 1W 6D 57M |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 301,356 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 758 |
Grade 1 upgrades generated | 126 |
Grade 2 upgrades generated | 170 |
Grade 3 upgrades generated | 229 |
Grade 4 upgrades generated | 131 |
Grade 5 upgrades generated | 102 |
Multi-Crew |
|
Total time in multi-crew | 1H 51M 1S |
Time in gunner role | 5M 27S |
Time in fighter con role | 51S |