CMDR ELTIGRA profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12,696,290,709 cr |
Credits spent on ships | 2,612,454,217 cr |
Credits spent on outfitting | 5,621,243,658 cr |
Credits spent on repairs | 69,456,245 cr |
Credits spent on fuel | 1,607,264 cr |
Credits spent on munitions | 5,474,226 cr |
Insurance claims | 164 |
Total claim costs | 2,370,533,578 cr |
Combat |
|
Bounties claimed | 3,066 |
Profit from bounties | 1,008,251,510 cr |
Combat bonds | 8,107 |
Profit from combat bonds | 1,852,644,162 cr |
Assassinations | 13 |
Profit from assassinations | 15,606,818 cr |
Highest single reward | 2,200,849 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 427 |
Lifetime fines value | 19,437,680 cr |
Bounties received/earned | 82 |
Lifetime bounty value | 53,700 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 4,449,635 cr |
Commodities smuggled | 2,027 |
Average profit | 278,102 cr |
Highest single transaction | 1,756,194 cr |
Trading |
|
Market network | 206 |
Trading profit | 3,838,061,733 cr |
Commodities traded | 299,856 |
Average profit | 2,623,419 cr |
Highest single transaction | 116,067,744 cr |
Mining |
|
Profits from mining | 28,606,185,040 cr |
Minerals refined | 24,695 |
Materials collected | 33,775 |
Exploration |
|
Systems visited | 12,036 |
Profits from exploration | 3,486,362,347 cr |
Level 2 detailed scans | 61,769 |
Level 3 detailed scans | 61,768 |
Highest payout | 15,383,360 cr |
Total hyperspace distance | 506,202 ly |
Total hyperspace jumps | 19,023 |
Max distance from start | 65,271.98 ly |
Max distance from Sol | 65,302.39 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 41W 1D 12H 43M |
Passengers |
|
Total bulk passengers delivered | 5,635 |
Total VIPs delivered | 1,423 |
Total delivered | 7,058 |
Total ejected | 173 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 303,620 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 3,020 |
Grade 1 upgrades generated | 512 |
Grade 2 upgrades generated | 550 |
Grade 3 upgrades generated | 752 |
Grade 4 upgrades generated | 635 |
Grade 5 upgrades generated | 571 |
Multi-Crew |
|
Total time in multi-crew | 11H 23M 57S |
Time in gunner role | 27S |
Time in fighter con role | 1H 44M 1S |
Total credits accrued | 114,007,501 cr |