CMDR Don Redhorse profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13,917,000,922 cr |
Credits spent on ships | 1,694,416,325 cr |
Credits spent on outfitting | 3,857,885,470 cr |
Credits spent on repairs | 53,885,218 cr |
Credits spent on fuel | 1,876,765 cr |
Credits spent on munitions | 1,742,682 cr |
Insurance claims | 22 |
Total claim costs | 121,758,184 cr |
Combat |
|
Bounties claimed | 2,671 |
Profit from bounties | 186,353,507 cr |
Combat bonds | 2,265 |
Profit from combat bonds | 92,454,705 cr |
Assassinations | 11 |
Profit from assassinations | 304,943 cr |
Highest single reward | 601,463 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 176 |
Lifetime fines value | 5,530,008 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 33,920 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 337,478 cr |
Commodities smuggled | 196 |
Average profit | 11,249 cr |
Highest single transaction | 80,730 cr |
Trading |
|
Market network | 315 |
Trading profit | 2,390,759,651 cr |
Commodities traded | 382,114 |
Average profit | 1,273,713 cr |
Highest single transaction | 665,349,696 cr |
Mining |
|
Profits from mining | 21,315,980 cr |
Minerals refined | 2,848 |
Materials collected | 20,994 |
Exploration |
|
Systems visited | 58,547 |
Profits from exploration | 8,575,290,663 cr |
Level 2 detailed scans | 141,177 |
Level 3 detailed scans | 448,691 |
Highest payout | 38,150,694 cr |
Total hyperspace distance | 3,334,685 ly |
Total hyperspace jumps | 67,450 |
Max distance from start | 55,824.87 ly |
Max distance from Sol | 55,869.37 ly |
Max distance from Colonia | 44,012.37 ly |
Approximate time played | 38W 2H 10M |
Passengers |
|
Total bulk passengers delivered | 1,001 |
Total VIPs delivered | 363 |
Total delivered | 1,364 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 406,198 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2,323 |
Grade 1 upgrades generated | 448 |
Grade 2 upgrades generated | 275 |
Grade 3 upgrades generated | 386 |
Grade 4 upgrades generated | 489 |
Grade 5 upgrades generated | 725 |
Crew |
|
Crew credits earned | 233,610,831 cr |
Crew hired | 61 |
Crew fired | 60 |
Crew lost | 1 |