CMDR SxChuck profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16,596,642,676 cr |
Credits spent on ships | 3,472,269,081 cr |
Credits spent on outfitting | 18,693,996,233 cr |
Credits spent on repairs | 102,889,544 cr |
Credits spent on fuel | 1,304,075 cr |
Credits spent on munitions | 14,124,953 cr |
Insurance claims | 96 |
Total claim costs | 807,445,637 cr |
Combat |
|
Bounties claimed | 19,229 |
Profit from bounties | 1,196,804,207 cr |
Combat bonds | 2,138 |
Profit from combat bonds | 79,619,207 cr |
Assassinations | 659 |
Profit from assassinations | 621,287,739 cr |
Highest single reward | 903,600 cr |
Skimmers killed | 1,744 |
Crime |
|
Fines issued | 382 |
Lifetime fines value | 2,789,192 cr |
Bounties received/earned | 976 |
Lifetime bounty value | 162,624,173 cr |
Highest bounty issued | 7,099,300 cr |
Smuggling |
|
Black market network | 34 |
Black market profit | 9,436,123 cr |
Commodities smuggled | 3,549 |
Average profit | 91,613 cr |
Highest single transaction | 1,791,448 cr |
Trading |
|
Market network | 294 |
Trading profit | 9,781,819,601 cr |
Commodities traded | 172,798 |
Average profit | 2,158,389 cr |
Highest single transaction | 559,379,223 cr |
Mining |
|
Profits from mining | 10,104,068,463 cr |
Minerals refined | 60,089 |
Materials collected | 184,162 |
Exploration |
|
Systems visited | 14,545 |
Profits from exploration | 1,634,596,180 cr |
Level 2 detailed scans | 76,067 |
Level 3 detailed scans | 173,637 |
Highest payout | 14,844,423 cr |
Total hyperspace distance | 739,248 ly |
Total hyperspace jumps | 26,986 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 28,478.56 ly |
Approximate time played | 42W 3D 12H 24M |
Passengers |
|
Total bulk passengers delivered | 4,947 |
Total VIPs delivered | 165 |
Total delivered | 5,112 |
Total ejected | 51 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 386,768 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 9,464 |
Grade 1 upgrades generated | 1,117 |
Grade 2 upgrades generated | 1,106 |
Grade 3 upgrades generated | 1,769 |
Grade 4 upgrades generated | 1,943 |
Grade 5 upgrades generated | 3,529 |
Crew |
|
Crew credits earned | 1,324,497,211 cr |
Crew hired | 37 |
Crew fired | 20 |
Crew lost | 19 |
Multi-Crew |
|
Total time in multi-crew | 10H 54M 10S |
Time in gunner role | 43M 28S |
Time in fighter con role | 1H 37M 41S |
Total credits accrued | 2,222,343 cr |