CMDR sk0rla profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11,843,127,074 cr |
Credits spent on ships | 1,895,990,023 cr |
Credits spent on outfitting | 4,772,928,258 cr |
Credits spent on repairs | 24,217,334 cr |
Credits spent on fuel | 1,056,444 cr |
Credits spent on munitions | 6,496,273 cr |
Insurance claims | 103 |
Total claim costs | 355,036,774 cr |
Combat |
|
Bounties claimed | 5,497 |
Profit from bounties | 637,095,139 cr |
Combat bonds | 15,776 |
Profit from combat bonds | 962,535,062 cr |
Assassinations | 227 |
Profit from assassinations | 244,080,205 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 324 |
Crime |
|
Fines issued | 388 |
Lifetime fines value | 474,985 cr |
Bounties received/earned | 778 |
Lifetime bounty value | 1,298,535 cr |
Highest bounty issued | 81,300 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 36,792,806 cr |
Commodities smuggled | 8,999 |
Average profit | 301,580 cr |
Highest single transaction | 1,349,640 cr |
Trading |
|
Market network | 220 |
Trading profit | 2,190,759,835 cr |
Commodities traded | 97,982 |
Average profit | 2,051,273 cr |
Highest single transaction | 201,152,768 cr |
Mining |
|
Profits from mining | 1,531,555,539 cr |
Minerals refined | 4,052 |
Materials collected | 42,161 |
Exploration |
|
Systems visited | 11,022 |
Profits from exploration | 931,783,211 cr |
Level 2 detailed scans | 19,199 |
Level 3 detailed scans | 24,888 |
Highest payout | 13,406,425 cr |
Total hyperspace distance | 649,368 ly |
Total hyperspace jumps | 17,715 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 19W 4D 23H 21M |
Passengers |
|
Total bulk passengers delivered | 4,035 |
Total VIPs delivered | 1,461 |
Total delivered | 5,496 |
Total ejected | 22 |
Search and Rescue |
|
Total items rescued | 89 |
Total profit | 617,680 cr |
Total rescue transactions | 32 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5,244 |
Grade 1 upgrades generated | 656 |
Grade 2 upgrades generated | 691 |
Grade 3 upgrades generated | 1,125 |
Grade 4 upgrades generated | 1,281 |
Grade 5 upgrades generated | 1,491 |
Crew |
|
Crew credits earned | 112,514,549 cr |
Crew hired | 45 |
Crew fired | 41 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 18M 13S |