CMDR Skid Row Trash profile
(Anaconda)
Federation: Lieutenant
Empire: None
Balance |
|
---|---|
Current assets | 434,147,956 cr |
Credits spent on ships | 183,603,420 cr |
Credits spent on outfitting | 196,854,274 cr |
Credits spent on repairs | 4,620,378 cr |
Credits spent on fuel | 169,710 cr |
Credits spent on munitions | 569,134 cr |
Insurance claims | 29 |
Total claim costs | 69,472,289 cr |
Combat |
|
Bounties claimed | 253 |
Profit from bounties | 26,034,037 cr |
Combat bonds | 14 |
Profit from combat bonds | 1,327,245 cr |
Assassinations | 7 |
Profit from assassinations | 194,485 cr |
Highest single reward | 298,807 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 327 |
Lifetime fines value | 986,483 cr |
Bounties received/earned | 171 |
Lifetime bounty value | 4,406,302 cr |
Highest bounty issued | 1,294,900 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 307,591 cr |
Commodities smuggled | 284 |
Average profit | 6,277 cr |
Highest single transaction | 38,016 cr |
Trading |
|
Market network | 23 |
Trading profit | 199,466,830 cr |
Commodities traded | 2,170 |
Average profit | 923,458 cr |
Highest single transaction | 29,561,245 cr |
Mining |
|
Profits from mining | 198,889,845 cr |
Minerals refined | 1,578 |
Materials collected | 3,724 |
Exploration |
|
Systems visited | 2,791 |
Profits from exploration | 41,893,775 cr |
Level 2 detailed scans | 7,307 |
Level 3 detailed scans | 4,230 |
Highest payout | 1,970,812 cr |
Total hyperspace distance | 76,560 ly |
Total hyperspace jumps | 4,045 |
Max distance from start | 21,284.33 ly |
Max distance from Sol | 21,338.24 ly |
Max distance from Colonia | 23,683.63 ly |
Approximate time played | 2W 1D 8M |
Passengers |
|
Total bulk passengers delivered | 289 |
Total VIPs delivered | 235 |
Total delivered | 524 |
Total ejected | 18 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 64 |
Grade 1 upgrades generated | 38 |
Grade 2 upgrades generated | 6 |
Grade 3 upgrades generated | 7 |
Grade 4 upgrades generated | 6 |
Grade 5 upgrades generated | 7 |
Crew |
|
Crew credits earned | 24,931,204 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 4 |