CMDR W4RZ0N3 profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10,419,549,528 cr |
Credits spent on ships | 1,268,238,770 cr |
Credits spent on outfitting | 2,526,218,880 cr |
Credits spent on repairs | 34,888,272 cr |
Credits spent on fuel | 3,437,301 cr |
Credits spent on munitions | 2,140,340 cr |
Insurance claims | 5 |
Total claim costs | 65,324,996 cr |
Combat |
|
Bounties claimed | 2,295 |
Profit from bounties | 611,438,687 cr |
Combat bonds | 89 |
Profit from combat bonds | 185,602,535 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,482,497 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 63 |
Lifetime fines value | 297,775 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 21,000 cr |
Highest bounty issued | 8,300 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 146,512,604 cr |
Commodities smuggled | 20,396 |
Average profit | 1,744,198 cr |
Highest single transaction | 4,761,936 cr |
Trading |
|
Market network | 287 |
Trading profit | 52,673,215,422 cr |
Commodities traded | 2,173,402 |
Average profit | 13,956,867 cr |
Highest single transaction | 900,647,424 cr |
Mining |
|
Profits from mining | 55,479,369,626 cr |
Minerals refined | 5,456 |
Materials collected | 29,768 |
Exploration |
|
Systems visited | 5,164 |
Profits from exploration | 2,599,217,741 cr |
Level 2 detailed scans | 37,493 |
Level 3 detailed scans | 37,493 |
Highest payout | 24,000,947 cr |
Total hyperspace distance | 438,196 ly |
Total hyperspace jumps | 17,286 |
Max distance from start | 21,999.93 ly |
Max distance from Sol | 22,017.71 ly |
Max distance from Colonia | 29,525.96 ly |
Approximate time played | 23W 12H 2M |
Passengers |
|
Total bulk passengers delivered | 29,794 |
Total VIPs delivered | 1,229 |
Total delivered | 31,023 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 679 |
Total profit | 171,947,081 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2,780 |
Grade 1 upgrades generated | 293 |
Grade 2 upgrades generated | 351 |
Grade 3 upgrades generated | 527 |
Grade 4 upgrades generated | 648 |
Grade 5 upgrades generated | 961 |
Crew |
|
Crew credits earned | 5,840,080 cr |
Crew hired | 2 |
Crew fired | 2 |