CMDR Tiri profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2,598,612,194 cr |
Credits spent on ships | 243,974,329 cr |
Credits spent on outfitting | 669,944,734 cr |
Credits spent on repairs | 9,583,705 cr |
Credits spent on fuel | 109,738 cr |
Credits spent on munitions | 212,013 cr |
Insurance claims | 71 |
Total claim costs | 75,028,925 cr |
Combat |
|
Bounties claimed | 3,501 |
Profit from bounties | 68,773,304 cr |
Combat bonds | 580 |
Profit from combat bonds | 20,073,806 cr |
Assassinations | 52 |
Profit from assassinations | 7,116,566 cr |
Highest single reward | 135,428 cr |
Skimmers killed | 46 |
Crime |
|
Fines issued | 121 |
Lifetime fines value | 408,001 cr |
Bounties received/earned | 243 |
Lifetime bounty value | 723,165 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 13,399,329 cr |
Commodities smuggled | 1,506 |
Average profit | 219,661 cr |
Highest single transaction | 1,779,312 cr |
Trading |
|
Market network | 157 |
Trading profit | 1,321,202,735 cr |
Commodities traded | 76,471 |
Average profit | 1,399,579 cr |
Highest single transaction | 180,459,090 cr |
Mining |
|
Profits from mining | 1,020,265,732 cr |
Minerals refined | 3,495 |
Materials collected | 6,547 |
Exploration |
|
Systems visited | 5,666 |
Profits from exploration | 128,779,263 cr |
Level 2 detailed scans | 9,945 |
Level 3 detailed scans | 18,500 |
Highest payout | 8,220,210 cr |
Total hyperspace distance | 194,811 ly |
Total hyperspace jumps | 8,624 |
Max distance from start | 21,931.61 ly |
Max distance from Sol | 8,459.39 ly |
Max distance from Colonia | 22,550.96 ly |
Approximate time played | 6W 4D 3H 20M |
Passengers |
|
Total bulk passengers delivered | 193 |
Total VIPs delivered | 96 |
Total delivered | 289 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 2,344 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 436 |
Grade 1 upgrades generated | 224 |
Grade 2 upgrades generated | 35 |
Grade 3 upgrades generated | 54 |
Grade 4 upgrades generated | 42 |
Grade 5 upgrades generated | 81 |
Multi-Crew |
|
Total time in multi-crew | 3H 58M 23S |