CMDR Qkine profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4,852,387,023 cr |
Credits spent on ships | 772,659,169 cr |
Credits spent on outfitting | 908,404,393 cr |
Credits spent on repairs | 9,704,447 cr |
Credits spent on fuel | 233,915 cr |
Credits spent on munitions | 710,147 cr |
Insurance claims | 25 |
Total claim costs | 72,512,172 cr |
Combat |
|
Bounties claimed | 191 |
Profit from bounties | 24,492,150 cr |
Combat bonds | 47 |
Profit from combat bonds | 3,285,339 cr |
Assassinations | 5 |
Profit from assassinations | 804,629 cr |
Highest single reward | 203,560 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 168 |
Lifetime fines value | 816,571 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 11,400 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 261,856 cr |
Commodities smuggled | 136 |
Average profit | 37,408 cr |
Highest single transaction | 228,720 cr |
Trading |
|
Market network | 38 |
Trading profit | 1,484,024,406 cr |
Commodities traded | 8,621 |
Average profit | 16,130,700 cr |
Highest single transaction | 212,714,406 cr |
Mining |
|
Profits from mining | 2,574,457,406 cr |
Minerals refined | 3,128 |
Materials collected | 4,861 |
Exploration |
|
Systems visited | 2,128 |
Profits from exploration | 76,800,528 cr |
Level 2 detailed scans | 4,992 |
Level 3 detailed scans | 4,991 |
Highest payout | 3,552,705 cr |
Total hyperspace distance | 134,392 ly |
Total hyperspace jumps | 2,715 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 61,365.96 ly |
Max distance from Colonia | 41,671.71 ly |
Approximate time played | 2W 23H 56M |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 496,985 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1,167 |
Grade 1 upgrades generated | 666 |
Grade 2 upgrades generated | 348 |
Grade 3 upgrades generated | 120 |
Grade 4 upgrades generated | 21 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 36,554,385 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 5H 3M 5S |
Time in gunner role | 1H 26M 52S |
Time in fighter con role | 1H 13M 10S |
Total credits accrued | 9,853,113 cr |