CMDR Dommaar profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,515,380,905 cr |
Credits spent on ships | 799,248,758 cr |
Credits spent on outfitting | 2,249,693,457 cr |
Credits spent on repairs | 4,985,523 cr |
Credits spent on fuel | 249,930 cr |
Credits spent on munitions | 563,318 cr |
Insurance claims | 22 |
Total claim costs | 123,951,623 cr |
Combat |
|
Bounties claimed | 358 |
Profit from bounties | 82,713,659 cr |
Combat bonds | 23 |
Profit from combat bonds | 48,133,913 cr |
Assassinations | 32 |
Profit from assassinations | 19,762,919 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 102 |
Lifetime fines value | 661,523 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 21,500 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 94 |
Trading profit | 313,622,412 cr |
Commodities traded | 29,113 |
Average profit | 1,038,485 cr |
Highest single transaction | 103,729,374 cr |
Mining |
|
Profits from mining | 7,341,661,205 cr |
Minerals refined | 5,068 |
Materials collected | 6,350 |
Exploration |
|
Systems visited | 3,210 |
Profits from exploration | 326,157,860 cr |
Level 2 detailed scans | 15,856 |
Level 3 detailed scans | 15,856 |
Highest payout | 10,268,674 cr |
Total hyperspace distance | 225,627 ly |
Total hyperspace jumps | 4,180 |
Max distance from start | 37,420.62 ly |
Max distance from Sol | 37,449.21 ly |
Max distance from Colonia | 28,781.73 ly |
Approximate time played | 4W 4D 1H 30M |
Passengers |
|
Total bulk passengers delivered | 1,485 |
Total VIPs delivered | 68 |
Total delivered | 1,553 |
Total ejected | 27 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 613 |
Grade 1 upgrades generated | 139 |
Grade 2 upgrades generated | 164 |
Grade 3 upgrades generated | 188 |
Grade 4 upgrades generated | 99 |
Grade 5 upgrades generated | 23 |
Crew |
|
Crew credits earned | 853,725,257 cr |
Crew hired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 57M 17S |
Time in gunner role | 16M 11S |
Time in fighter con role | 2H 42M 27S |
Total credits accrued | 9,167,553 cr |
Total fines accrued | 1,800 cr |