CMDR Goose_FEW profile
![](/img/users/1/2/7/5/3/9/127539.png?v=1617127267)
(Asp Explorer)
![](/img/ships/128049303/unknown.jpg)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 2,166,603,747 cr |
Credits spent on ships | 385,998,446 cr |
Credits spent on outfitting | 599,380,973 cr |
Credits spent on repairs | 5,836,879 cr |
Credits spent on fuel | 103,524 cr |
Credits spent on munitions | 1,140,976 cr |
Insurance claims | 17 |
Total claim costs | 73,971,633 cr |
Combat |
|
Bounties claimed | 428 |
Profit from bounties | 94,132,338 cr |
Combat bonds | 499 |
Profit from combat bonds | 29,994,163 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 310,200 cr |
Skimmers killed | 35 |
Crime |
|
Fines issued | 31 |
Lifetime fines value | 565,984 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 9,300 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 39,701 cr |
Commodities smuggled | 14 |
Average profit | 3,970 cr |
Highest single transaction | 28,583 cr |
Trading |
|
Market network | 71 |
Trading profit | 691,859,711 cr |
Commodities traded | 62,975 |
Average profit | 1,704,088 cr |
Highest single transaction | 19,025,848 cr |
Mining |
|
Profits from mining | 73,312,926 cr |
Minerals refined | 985 |
Materials collected | 9,519 |
Exploration |
|
Systems visited | 3,935 |
Profits from exploration | 780,455,692 cr |
Level 2 detailed scans | 25,723 |
Level 3 detailed scans | 25,721 |
Highest payout | 12,900,104 cr |
Total hyperspace distance | 133,283 ly |
Total hyperspace jumps | 5,150 |
Max distance from start | 25,875.28 ly |
Max distance from Sol | 25,906.59 ly |
Max distance from Colonia | 22,811.06 ly |
Approximate time played | 7W 2D 9H 23M |
Passengers |
|
Total bulk passengers delivered | 383 |
Total VIPs delivered | 154 |
Total delivered | 537 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 72,144 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 651 |
Grade 1 upgrades generated | 177 |
Grade 2 upgrades generated | 119 |
Grade 3 upgrades generated | 107 |
Grade 4 upgrades generated | 166 |
Grade 5 upgrades generated | 82 |
Crew |
|
Crew credits earned | 291,241,899 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 18H 34M 54S |
Time in gunner role | 23M 50S |
Time in fighter con role | 25M 32S |
Total credits accrued | 25,690 cr |