CMDR Lord profile

(Python)

Federation: Lt. Commander
Empire: Count
Balance |
|
---|---|
Current assets | 314,306,395 cr |
Credits spent on ships | 92,701,854 cr |
Credits spent on outfitting | 101,192,162 cr |
Credits spent on repairs | 8,696,370 cr |
Credits spent on fuel | 260,788 cr |
Credits spent on munitions | 986,033 cr |
Insurance claims | 89 |
Total claim costs | 89,557,553 cr |
Combat |
|
Bounties claimed | 1,037 |
Profit from bounties | 24,456,241 cr |
Combat bonds | 94 |
Profit from combat bonds | 1,516,000 cr |
Assassinations | 40 |
Profit from assassinations | 13,156,411 cr |
Highest single reward | 465,705 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 404 |
Lifetime fines value | 1,487,507 cr |
Bounties received/earned | 101 |
Lifetime bounty value | 157,795 cr |
Highest bounty issued | 9,850 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 661,217 cr |
Commodities smuggled | 367 |
Average profit | 18,367 cr |
Highest single transaction | 168,069 cr |
Trading |
|
Market network | 225 |
Trading profit | 52,597,539 cr |
Commodities traded | 46,407 |
Average profit | 68,576 cr |
Highest single transaction | 1,542,180 cr |
Mining |
|
Profits from mining | 27,457 cr |
Minerals refined | 21 |
Materials collected | 3,268 |
Exploration |
|
Systems visited | 4,817 |
Profits from exploration | 82,820,738 cr |
Level 2 detailed scans | 3,004 |
Level 3 detailed scans | 172,926 |
Highest payout | 1,149,018 cr |
Total hyperspace distance | 100,053 ly |
Total hyperspace jumps | 7,780 |
Max distance from start | 5,052.71 ly |
Max distance from Sol | 4,982.22 ly |
Max distance from Colonia | 22,468.51 ly |
Approximate time played | 11W 3D 23H 29M |
Passengers |
|
Total bulk passengers delivered | 43 |
Total VIPs delivered | 53 |
Total delivered | 96 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 38 |
Total profit | 639,903 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 66 |
Grade 1 upgrades generated | 43 |
Grade 2 upgrades generated | 8 |
Grade 3 upgrades generated | 7 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 1 |
Crew |
|
Crew credits earned | 24,038,000 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 35M 49S |