CMDR paq666 profile
Federation: Lieutenant
Empire: Outsider
Balance |
|
---|---|
Current assets | 1,571,047,347 cr |
Credits spent on ships | 397,907,196 cr |
Credits spent on outfitting | 767,301,142 cr |
Credits spent on repairs | 4,181,873 cr |
Credits spent on fuel | 207,559 cr |
Credits spent on munitions | 133,512 cr |
Insurance claims | 20 |
Total claim costs | 103,412,855 cr |
Combat |
|
Bounties claimed | 405 |
Profit from bounties | 113,642,363 cr |
Combat bonds | 83 |
Profit from combat bonds | 5,518,270 cr |
Assassinations | 22 |
Profit from assassinations | 6,736,062 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 38 |
Lifetime fines value | 613,461 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 9,650 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 12,085 cr |
Commodities smuggled | 8 |
Average profit | 2,014 cr |
Highest single transaction | 4,764 cr |
Trading |
|
Market network | 43 |
Trading profit | 1,054,177,671 cr |
Commodities traded | 28,916 |
Average profit | 10,981,017 cr |
Highest single transaction | 99,594,820 cr |
Mining |
|
Profits from mining | 654,912,576 cr |
Minerals refined | 2,202 |
Materials collected | 4,395 |
Exploration |
|
Systems visited | 4,262 |
Profits from exploration | 454,987,638 cr |
Level 2 detailed scans | 11,583 |
Level 3 detailed scans | 11,583 |
Highest payout | 13,036,249 cr |
Total hyperspace distance | 223,169 ly |
Total hyperspace jumps | 4,704 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 1W 4D 1H 45M |
Passengers |
|
Total bulk passengers delivered | 952 |
Total VIPs delivered | 173 |
Total delivered | 1,125 |
Total ejected | 75 |
Search and Rescue |
|
Total items rescued | 80 |
Total profit | 1,730,880 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 363 |
Grade 1 upgrades generated | 117 |
Grade 2 upgrades generated | 56 |
Grade 3 upgrades generated | 63 |
Grade 4 upgrades generated | 65 |
Grade 5 upgrades generated | 62 |
Crew |
|
Crew credits earned | 89,927,253 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |