CMDR WT profile
![](/img/users/default.png?v=1548248885)
(Krait Mk II)
![](/img/ships/128816567/krait_mkii_default_defaultpaintjob.jpg)
Federation: Cadet
Empire: Serf
Balance |
|
---|---|
Current assets | 991,297,934 cr |
Credits spent on ships | 441,693,647 cr |
Credits spent on outfitting | 459,287,408 cr |
Credits spent on repairs | 1,255,347 cr |
Credits spent on fuel | 82,646 cr |
Credits spent on munitions | 73,756 cr |
Insurance claims | 7 |
Total claim costs | 27,381,124 cr |
Combat |
|
Bounties claimed | 201 |
Profit from bounties | 26,130,513 cr |
Combat bonds | 17 |
Profit from combat bonds | 639,712 cr |
Assassinations | 23 |
Profit from assassinations | 6,919,726 cr |
Highest single reward | 448,213 cr |
Skimmers killed | 94 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 9,009 cr |
Bounties received/earned | 147 |
Lifetime bounty value | 102,600 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 6,504 cr |
Commodities smuggled | 10 |
Average profit | 723 cr |
Highest single transaction | 2,178 cr |
Trading |
|
Market network | 10 |
Trading profit | 1,593,482 cr |
Commodities traded | 494 |
Average profit | 66,395 cr |
Highest single transaction | 717,528 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 3,366 |
Exploration |
|
Systems visited | 1,076 |
Profits from exploration | 786,538,252 cr |
Level 2 detailed scans | 3,843 |
Level 3 detailed scans | 3,842 |
Highest payout | 19,620,908 cr |
Total hyperspace distance | 32,370 ly |
Total hyperspace jumps | 1,410 |
Max distance from start | 1,051.87 ly |
Max distance from Sol | 1,079.01 ly |
Max distance from Colonia | 22,566.41 ly |
Approximate time played | 1W 4D 22H 7M |
Passengers |
|
Total bulk passengers delivered | 41 |
Total VIPs delivered | 35 |
Total delivered | 76 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 212 |
Grade 1 upgrades generated | 67 |
Grade 2 upgrades generated | 66 |
Grade 3 upgrades generated | 57 |
Grade 4 upgrades generated | 17 |
Grade 5 upgrades generated | 5 |
Crew |
|
Crew credits earned | 28,942,517 cr |
Crew hired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 35M 20S |
Time in gunner role | 1H 8S |