CMDR SojournerN7 profile
(Imperial Eagle)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18,383,290,675 cr |
Credits spent on ships | 1,264,897,124 cr |
Credits spent on outfitting | 4,379,611,518 cr |
Credits spent on repairs | 19,465,040 cr |
Credits spent on fuel | 610,440 cr |
Credits spent on munitions | 7,086,135 cr |
Insurance claims | 78 |
Total claim costs | 187,302,027 cr |
Combat |
|
Bounties claimed | 6,160 |
Profit from bounties | 1,716,905,377 cr |
Combat bonds | 3,757 |
Profit from combat bonds | 816,411,828 cr |
Assassinations | 50 |
Profit from assassinations | 38,626,353 cr |
Highest single reward | 969,016 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 128 |
Lifetime fines value | 704,046 cr |
Bounties received/earned | 105 |
Lifetime bounty value | 156,800 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 11,123,387 cr |
Commodities smuggled | 2,108 |
Average profit | 556,169 cr |
Highest single transaction | 2,574,150 cr |
Trading |
|
Market network | 113 |
Trading profit | 15,002,779,550 cr |
Commodities traded | 52,107 |
Average profit | 25,777,972 cr |
Highest single transaction | 405,413,392 cr |
Mining |
|
Profits from mining | 1,200,677,362 cr |
Minerals refined | 3,350 |
Materials collected | 35,578 |
Exploration |
|
Systems visited | 7,904 |
Profits from exploration | 848,758,559 cr |
Level 2 detailed scans | 32,139 |
Level 3 detailed scans | 32,137 |
Highest payout | 6,414,900 cr |
Total hyperspace distance | 627,771 ly |
Total hyperspace jumps | 12,960 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 40W 5H 37M |
Passengers |
|
Total bulk passengers delivered | 12,781 |
Total VIPs delivered | 3,339 |
Total delivered | 16,120 |
Total ejected | 59 |
Search and Rescue |
|
Total items rescued | 1,042 |
Total profit | 2,019,141 cr |
Total rescue transactions | 219 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7,576 |
Grade 1 upgrades generated | 671 |
Grade 2 upgrades generated | 834 |
Grade 3 upgrades generated | 1,210 |
Grade 4 upgrades generated | 1,528 |
Grade 5 upgrades generated | 3,333 |
Crew |
|
Crew credits earned | 760,847,612 cr |
Crew hired | 41 |
Crew fired | 40 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 43M 6S |
Time in gunner role | 1H 27M 44S |
Total credits accrued | 3,032,371 cr |