CMDR Arual EsiOwl profile
(Krait Phantom)
Federation: Post Captain
Empire: King
Balance |
|
---|---|
Current assets | 1,198,385,018 cr |
Credits spent on ships | 637,246,982 cr |
Credits spent on outfitting | 1,048,995,543 cr |
Credits spent on repairs | 2,453,234 cr |
Credits spent on fuel | 255,427 cr |
Credits spent on munitions | 195,909 cr |
Insurance claims | 25 |
Total claim costs | 65,651,436 cr |
Combat |
|
Bounties claimed | 46 |
Profit from bounties | 948,550 cr |
Combat bonds | 1 |
Profit from combat bonds | 35,824 cr |
Assassinations | 6 |
Profit from assassinations | 404,645 cr |
Highest single reward | 86,550 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 64 |
Lifetime fines value | 940,521 cr |
Bounties received/earned | 43 |
Lifetime bounty value | 59,465 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1,735,060 cr |
Commodities smuggled | 444 |
Average profit | 91,319 cr |
Highest single transaction | 548,784 cr |
Trading |
|
Market network | 77 |
Trading profit | 885,455,431 cr |
Commodities traded | 40,624 |
Average profit | 4,946,678 cr |
Highest single transaction | 165,230,593 cr |
Mining |
|
Profits from mining | 678,835,117 cr |
Minerals refined | 1,050 |
Materials collected | 5,176 |
Exploration |
|
Systems visited | 4,064 |
Profits from exploration | 274,191,675 cr |
Level 2 detailed scans | 12,002 |
Level 3 detailed scans | 11,917 |
Highest payout | 7,143,492 cr |
Total hyperspace distance | 167,154 ly |
Total hyperspace jumps | 5,285 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 25,469.76 ly |
Approximate time played | 2W 3D 11H 34M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2 |
Total delivered | 2 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 8,720 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 273 |
Grade 1 upgrades generated | 81 |
Grade 2 upgrades generated | 58 |
Grade 3 upgrades generated | 41 |
Grade 4 upgrades generated | 39 |
Grade 5 upgrades generated | 54 |
Multi-Crew |
|
Total time in multi-crew | 4H 8M 29S |