CMDR Night Coder profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 4,314,716,586 cr |
Credits spent on ships | 563,706,996 cr |
Credits spent on outfitting | 872,416,079 cr |
Credits spent on repairs | 2,805,656 cr |
Credits spent on fuel | 166,201 cr |
Credits spent on munitions | 902,921 cr |
Insurance claims | 19 |
Total claim costs | 38,949,351 cr |
Combat |
|
Bounties claimed | 1,338 |
Profit from bounties | 45,295,476 cr |
Combat bonds | 236 |
Profit from combat bonds | 6,669,331 cr |
Assassinations | 2 |
Profit from assassinations | 381,635 cr |
Highest single reward | 268,800 cr |
Skimmers killed | 540 |
Crime |
|
Fines issued | 20 |
Lifetime fines value | 57,898 cr |
Bounties received/earned | 59 |
Lifetime bounty value | 37,030 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 118,271 cr |
Commodities smuggled | 148 |
Average profit | 14,784 cr |
Highest single transaction | 84,474 cr |
Trading |
|
Market network | 281 |
Trading profit | 2,799,007,489 cr |
Commodities traded | 46,227 |
Average profit | 3,239,592 cr |
Highest single transaction | 519,473,400 cr |
Mining |
|
Profits from mining | 2,692,955,520 cr |
Minerals refined | 5,679 |
Materials collected | 12,465 |
Exploration |
|
Systems visited | 4,527 |
Profits from exploration | 191,261,770 cr |
Level 2 detailed scans | 5,878 |
Level 3 detailed scans | 11,794 |
Highest payout | 2,821,858 cr |
Total hyperspace distance | 179,388 ly |
Total hyperspace jumps | 5,900 |
Max distance from start | 22,009.15 ly |
Approximate time played | 4W 12H 38M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 4 |
Total delivered | 4 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 309,851 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 675 |
Grade 1 upgrades generated | 123 |
Grade 2 upgrades generated | 126 |
Grade 3 upgrades generated | 176 |
Grade 4 upgrades generated | 110 |
Grade 5 upgrades generated | 140 |
Crew |
|
Crew credits earned | 226,019,784 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 15M 45S |
Time in fighter con role | 24M 30S |
Total credits accrued | 517,156 cr |