CMDR Shayan al Nasarwa profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 62,325,036,954 cr |
Credits spent on ships | 4,548,829,908 cr |
Credits spent on outfitting | 11,845,732,779 cr |
Credits spent on repairs | 329,752,167 cr |
Credits spent on fuel | 2,920,547 cr |
Credits spent on munitions | 44,601,595 cr |
Insurance claims | 274 |
Total claim costs | 2,001,234,511 cr |
Combat |
|
Bounties claimed | 14,333 |
Profit from bounties | 3,821,193,960 cr |
Combat bonds | 20,748 |
Profit from combat bonds | 107,936,401,987 cr |
Assassinations | 73 |
Profit from assassinations | 37,922,371 cr |
Highest single reward | 2,503,710 cr |
Skimmers killed | 677 |
Crime |
|
Fines issued | 1,626 |
Lifetime fines value | 9,162,298 cr |
Bounties received/earned | 425 |
Lifetime bounty value | 783,300 cr |
Highest bounty issued | 22,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 2,111,255 cr |
Commodities smuggled | 28 |
Average profit | 301,608 cr |
Highest single transaction | 2,015,820 cr |
Trading |
|
Market network | 211 |
Trading profit | 20,135,653,361 cr |
Commodities traded | 402,439 |
Average profit | 8,442,622 cr |
Highest single transaction | 303,740,841 cr |
Mining |
|
Profits from mining | 16,969,706,486 cr |
Minerals refined | 54,464 |
Materials collected | 51,566 |
Exploration |
|
Systems visited | 8,384 |
Profits from exploration | 945,734,166 cr |
Level 2 detailed scans | 42,823 |
Level 3 detailed scans | 42,823 |
Highest payout | 14,955,579 cr |
Total hyperspace distance | 720,971 ly |
Total hyperspace jumps | 22,047 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 28W 3D 13H 23M |
Passengers |
|
Total bulk passengers delivered | 14,971 |
Total VIPs delivered | 1,372 |
Total delivered | 16,343 |
Total ejected | 54 |
Search and Rescue |
|
Total items rescued | 16,952 |
Total profit | 2,515,380,573 cr |
Total rescue transactions | 64 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7,522 |
Grade 1 upgrades generated | 766 |
Grade 2 upgrades generated | 957 |
Grade 3 upgrades generated | 1,333 |
Grade 4 upgrades generated | 1,695 |
Grade 5 upgrades generated | 2,771 |
Crew |
|
Crew credits earned | 3,639,510,722 cr |
Crew hired | 12 |
Crew fired | 12 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2D 8H 47M 39S |
Time in gunner role | 10M 10S |
Time in fighter con role | 4M 14S |