CMDR AKAIS profile
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(Mandalay)
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Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 14,235,050,067 cr |
Credits spent on ships | 883,580,260 cr |
Credits spent on outfitting | 1,700,883,732 cr |
Credits spent on repairs | 31,839,784 cr |
Credits spent on fuel | 270,170 cr |
Credits spent on munitions | 223,397 cr |
Insurance claims | 31 |
Total claim costs | 118,036,459 cr |
Combat |
|
Bounties claimed | 58 |
Profit from bounties | 15,739,194 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 6 |
Profit from assassinations | 3,168,277 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 41 |
Lifetime fines value | 413,847 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 2,800 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 38,900 cr |
Commodities smuggled | 98 |
Average profit | 7,780 cr |
Highest single transaction | 12,140 cr |
Trading |
|
Market network | 74 |
Trading profit | 1,305,190,841 cr |
Commodities traded | 30,110 |
Average profit | 10,786,701 cr |
Highest single transaction | 177,346,048 cr |
Mining |
|
Profits from mining | 572,441,752 cr |
Minerals refined | 838 |
Materials collected | 12,146 |
Exploration |
|
Systems visited | 20,778 |
Profits from exploration | 5,192,116,514 cr |
Level 2 detailed scans | 133,946 |
Level 3 detailed scans | 133,946 |
Highest payout | 19,181,382 cr |
Total hyperspace distance | 1,476,795 ly |
Total hyperspace jumps | 22,075 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,615.28 ly |
Approximate time played | 8W 4H 19M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 762 |
Total delivered | 762 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 20,606 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 903 |
Grade 1 upgrades generated | 174 |
Grade 2 upgrades generated | 165 |
Grade 3 upgrades generated | 188 |
Grade 4 upgrades generated | 188 |
Grade 5 upgrades generated | 188 |
Crew |
|
Crew credits earned | 3,301,976,810 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5M 53S |