CMDR AKAIS profile
(Mandalay)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 13,069,124,887 cr |
Credits spent on ships | 849,836,903 cr |
Credits spent on outfitting | 1,536,130,707 cr |
Credits spent on repairs | 30,052,470 cr |
Credits spent on fuel | 234,828 cr |
Credits spent on munitions | 197,942 cr |
Insurance claims | 24 |
Total claim costs | 84,492,177 cr |
Combat |
|
Bounties claimed | 58 |
Profit from bounties | 15,739,194 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 6 |
Profit from assassinations | 3,168,277 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 38 |
Lifetime fines value | 413,297 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 2,800 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 38,900 cr |
Commodities smuggled | 98 |
Average profit | 7,780 cr |
Highest single transaction | 12,140 cr |
Trading |
|
Market network | 63 |
Trading profit | 1,271,954,614 cr |
Commodities traded | 27,751 |
Average profit | 12,113,853 cr |
Highest single transaction | 177,346,048 cr |
Mining |
|
Profits from mining | 572,441,752 cr |
Minerals refined | 838 |
Materials collected | 11,200 |
Exploration |
|
Systems visited | 18,831 |
Profits from exploration | 4,569,467,110 cr |
Level 2 detailed scans | 108,392 |
Level 3 detailed scans | 108,392 |
Highest payout | 19,181,382 cr |
Total hyperspace distance | 1,320,967 ly |
Total hyperspace jumps | 19,987 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,615.28 ly |
Approximate time played | 7W 19H 49M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 762 |
Total delivered | 762 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 20,606 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 761 |
Grade 1 upgrades generated | 163 |
Grade 2 upgrades generated | 143 |
Grade 3 upgrades generated | 155 |
Grade 4 upgrades generated | 152 |
Grade 5 upgrades generated | 148 |
Crew |
|
Crew credits earned | 2,231,600,285 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5M 53S |