CMDR Wolfmanwolf profile
(Hauler)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20,244,716,476 cr |
Credits spent on ships | 4,110,537,525 cr |
Credits spent on outfitting | 23,848,999,013 cr |
Credits spent on repairs | 223,164,418 cr |
Credits spent on fuel | 2,176,638 cr |
Credits spent on munitions | 28,579,385 cr |
Insurance claims | 409 |
Total claim costs | 3,346,270,745 cr |
Combat |
|
Bounties claimed | 2,823 |
Profit from bounties | 334,403,930 cr |
Combat bonds | 10,968 |
Profit from combat bonds | 17,101,578,221 cr |
Assassinations | 50 |
Profit from assassinations | 35,850,579 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 120 |
Crime |
|
Fines issued | 7,624 |
Lifetime fines value | 6,170,412 cr |
Bounties received/earned | 3,406 |
Lifetime bounty value | 743,816,805 cr |
Highest bounty issued | 9,496,400 cr |
Smuggling |
|
Black market network | 28 |
Black market profit | 138,022,657 cr |
Commodities smuggled | 31,968 |
Average profit | 1,289,931 cr |
Highest single transaction | 4,807,994 cr |
Trading |
|
Market network | 129 |
Trading profit | 25,654,946,729 cr |
Commodities traded | 391,022 |
Average profit | 24,739,582 cr |
Highest single transaction | 1,088,367,632 cr |
Mining |
|
Profits from mining | 11,949,568,026 cr |
Minerals refined | 15,923 |
Materials collected | 45,797 |
Exploration |
|
Systems visited | 16,643 |
Profits from exploration | 662,438,556 cr |
Level 2 detailed scans | 45,865 |
Level 3 detailed scans | 77,299 |
Highest payout | 13,092,417 cr |
Total hyperspace distance | 760,041 ly |
Total hyperspace jumps | 26,061 |
Max distance from start | 26,072.39 ly |
Max distance from Sol | 27,894.06 ly |
Max distance from Colonia | 45,501.54 ly |
Approximate time played | 32W 6D 3H 21M |
Passengers |
|
Total bulk passengers delivered | 14,783 |
Total VIPs delivered | 70 |
Total delivered | 14,853 |
Total ejected | 20 |
Search and Rescue |
|
Total items rescued | 55 |
Total profit | 861,043 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 6,660 |
Grade 1 upgrades generated | 870 |
Grade 2 upgrades generated | 1,114 |
Grade 3 upgrades generated | 1,460 |
Grade 4 upgrades generated | 1,604 |
Grade 5 upgrades generated | 1,612 |
Crew |
|
Crew credits earned | 2,896,563,087 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 59M 10S |
Time in gunner role | 41M 52S |
Time in fighter con role | 16M 12S |
Total credits accrued | 120,229 cr |
Total fines accrued | 120,229 cr |