CMDR aunderscored profile
![](/img/users/default.png?v=1548248885)
(Asp Explorer)
![](/img/ships/128049303/unknown.jpg)
Federation: Lieutenant
Empire: Count
Balance |
|
---|---|
Current assets | 1,738,733,672 cr |
Credits spent on ships | 422,364,465 cr |
Credits spent on outfitting | 869,862,600 cr |
Credits spent on repairs | 4,410,151 cr |
Credits spent on fuel | 116,282 cr |
Credits spent on munitions | 795,974 cr |
Insurance claims | 30 |
Total claim costs | 121,302,110 cr |
Combat |
|
Bounties claimed | 259 |
Profit from bounties | 34,626,587 cr |
Combat bonds | 885 |
Profit from combat bonds | 58,568,387 cr |
Assassinations | 16 |
Profit from assassinations | 5,001,901 cr |
Highest single reward | 230,775 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 55 |
Lifetime fines value | 256,925 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 29,000 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 53,156 cr |
Commodities smuggled | 36 |
Average profit | 7,594 cr |
Highest single transaction | 13,176 cr |
Trading |
|
Market network | 57 |
Trading profit | 1,357,527,125 cr |
Commodities traded | 19,380 |
Average profit | 8,646,670 cr |
Highest single transaction | 313,718,720 cr |
Mining |
|
Profits from mining | 1,276,971,423 cr |
Minerals refined | 1,355 |
Materials collected | 7,125 |
Exploration |
|
Systems visited | 2,601 |
Profits from exploration | 67,596,952 cr |
Level 2 detailed scans | 8,717 |
Level 3 detailed scans | 8,717 |
Highest payout | 1,755,741 cr |
Total hyperspace distance | 102,448 ly |
Total hyperspace jumps | 3,266 |
Max distance from start | 7,675.93 ly |
Max distance from Sol | 7,692.26 ly |
Max distance from Colonia | 23,502.87 ly |
Approximate time played | 2W 4D 4H 53M |
Passengers |
|
Total bulk passengers delivered | 8,345 |
Total VIPs delivered | 0 |
Total delivered | 8,345 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 692 |
Grade 1 upgrades generated | 140 |
Grade 2 upgrades generated | 185 |
Grade 3 upgrades generated | 192 |
Grade 4 upgrades generated | 114 |
Grade 5 upgrades generated | 61 |
Crew |
|
Crew credits earned | 26,837,521 cr |
Crew hired | 1 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 15M 51S |