CMDR aunderscored profile
Profile

Distances submitted:
0
Systems visited:
2,690
Systems discovered first:
246
Balance:
1,819,600,398 Cr
Ranks
Mostly Defenceless
Directionless
Federation: Lieutenant
Empire: Count
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 2,929,921,647 cr |
Credits spent on ships | 422,364,465 cr |
Credits spent on outfitting | 958,713,670 cr |
Credits spent on repairs | 6,605,812 cr |
Credits spent on fuel | 148,562 cr |
Credits spent on munitions | 1,192,604 cr |
Insurance claims | 46 |
Total claim costs | 252,550,545 cr |
Combat |
|
Bounties claimed | 259 |
Profit from bounties | 34,626,587 cr |
Combat bonds | 1,123 |
Profit from combat bonds | 1,175,447,187 cr |
Assassinations | 17 |
Profit from assassinations | 5,241,961 cr |
Highest single reward | 230,775 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 55 |
Lifetime fines value | 256,925 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 30,000 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 53,156 cr |
Commodities smuggled | 36 |
Average profit | 7,594 cr |
Highest single transaction | 13,176 cr |
Trading |
|
Market network | 63 |
Trading profit | 1,357,639,000 cr |
Commodities traded | 19,390 |
Average profit | 8,329,074 cr |
Highest single transaction | 313,718,720 cr |
Mining |
|
Profits from mining | 1,276,971,423 cr |
Minerals refined | 1,355 |
Materials collected | 7,341 |
Exploration |
|
Systems visited | 2,665 |
Profits from exploration | 67,596,952 cr |
Level 2 detailed scans | 8,717 |
Level 3 detailed scans | 8,717 |
Highest payout | 1,755,741 cr |
Total hyperspace distance | 107,089 ly |
Total hyperspace jumps | 3,446 |
Max distance from start | 68,998.35 ly |
Max distance from Sol | 7,692.26 ly |
Max distance from Colonia | 23,502.87 ly |
Approximate time played | 2W 5D 11H 10M |
Passengers |
|
Total bulk passengers delivered | 8,813 |
Total VIPs delivered | 6 |
Total delivered | 8,819 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 803 |
Grade 1 upgrades generated | 178 |
Grade 2 upgrades generated | 207 |
Grade 3 upgrades generated | 212 |
Grade 4 upgrades generated | 129 |
Grade 5 upgrades generated | 77 |
Crew |
|
Crew credits earned | 110,150,402 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 27M 3S |