CMDR Nate Lee profile
(Type-10 Defender)
Federation: None
Empire: King
Balance |
|
---|---|
Current assets | 4,479,333,678 cr |
Credits spent on ships | 1,302,843,969 cr |
Credits spent on outfitting | 2,896,465,228 cr |
Credits spent on repairs | 23,429,287 cr |
Credits spent on fuel | 907,798 cr |
Credits spent on munitions | 811,896 cr |
Insurance claims | 45 |
Total claim costs | 63,862,435 cr |
Combat |
|
Bounties claimed | 1,562 |
Profit from bounties | 95,352,086 cr |
Combat bonds | 418 |
Profit from combat bonds | 11,247,146 cr |
Assassinations | 7 |
Profit from assassinations | 3,725,899 cr |
Highest single reward | 320,250 cr |
Skimmers killed | 1,280 |
Crime |
|
Fines issued | 101 |
Lifetime fines value | 40,215 cr |
Bounties received/earned | 161 |
Lifetime bounty value | 88,580 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 3,191,804 cr |
Commodities smuggled | 2,840 |
Average profit | 227,986 cr |
Highest single transaction | 625,152 cr |
Trading |
|
Market network | 136 |
Trading profit | 484,410,033 cr |
Commodities traded | 277,711 |
Average profit | 471,675 cr |
Highest single transaction | 3,083,952 cr |
Mining |
|
Profits from mining | 1,084,805,199 cr |
Minerals refined | 557 |
Materials collected | 7,614 |
Exploration |
|
Systems visited | 10,178 |
Profits from exploration | 352,629,382 cr |
Level 2 detailed scans | 10,081 |
Level 3 detailed scans | 20,261 |
Highest payout | 7,358,719 cr |
Total hyperspace distance | 480,530 ly |
Total hyperspace jumps | 15,002 |
Max distance from start | 65,370.61 ly |
Max distance from Sol | 65,427.48 ly |
Max distance from Colonia | 46,391.17 ly |
Approximate time played | 6W 3D 23H 4M |
Passengers |
|
Total bulk passengers delivered | 542 |
Total VIPs delivered | 162 |
Total delivered | 704 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 14,401 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1,134 |
Grade 1 upgrades generated | 283 |
Grade 2 upgrades generated | 152 |
Grade 3 upgrades generated | 201 |
Grade 4 upgrades generated | 173 |
Grade 5 upgrades generated | 325 |
Crew |
|
Crew credits earned | 255,988,376 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 10M 24S |