CMDR WightScientist [XBOX] profile
(Federal Gunship)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10,290,371,121 cr |
Credits spent on ships | 1,257,812,801 cr |
Credits spent on outfitting | 2,477,637,129 cr |
Credits spent on repairs | 31,453,625 cr |
Credits spent on fuel | 967,511 cr |
Credits spent on munitions | 3,031,568 cr |
Insurance claims | 122 |
Total claim costs | 530,706,435 cr |
Combat |
|
Bounties claimed | 3,263 |
Profit from bounties | 579,592,660 cr |
Combat bonds | 2,418 |
Profit from combat bonds | 522,759,785 cr |
Assassinations | 45 |
Profit from assassinations | 35,890,318 cr |
Highest single reward | 326,325 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 31 |
Lifetime fines value | 7,032,871 cr |
Bounties received/earned | 269 |
Lifetime bounty value | 1,215,900 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 14,720 cr |
Commodities smuggled | 10 |
Average profit | 2,453 cr |
Highest single transaction | 10,902 cr |
Trading |
|
Market network | 148 |
Trading profit | 5,511,658,091 cr |
Commodities traded | 145,479 |
Average profit | 12,968,607 cr |
Highest single transaction | 183,969,216 cr |
Mining |
|
Profits from mining | 2,893,006,580 cr |
Minerals refined | 5,661 |
Materials collected | 34,932 |
Exploration |
|
Systems visited | 3,674 |
Profits from exploration | 334,229,156 cr |
Level 2 detailed scans | 26,447 |
Level 3 detailed scans | 26,442 |
Highest payout | 14,243,384 cr |
Total hyperspace distance | 219,893 ly |
Total hyperspace jumps | 7,555 |
Max distance from start | 12,112.69 ly |
Max distance from Sol | 12,152.88 ly |
Max distance from Colonia | 23,705.84 ly |
Approximate time played | 8W 4D 10H 12M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 19,376 |
Total delivered | 19,376 |
Total ejected | 64 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 122,556 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3,937 |
Grade 1 upgrades generated | 633 |
Grade 2 upgrades generated | 656 |
Grade 3 upgrades generated | 900 |
Grade 4 upgrades generated | 976 |
Grade 5 upgrades generated | 772 |
Crew |
|
Crew credits earned | 18,520,421 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |