CMDR G0tt profile
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(Type-9 Heavy)
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Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 28,261,875,498 cr |
Credits spent on ships | 4,362,202,880 cr |
Credits spent on outfitting | 16,292,349,025 cr |
Credits spent on repairs | 78,959,189 cr |
Credits spent on fuel | 1,113,743 cr |
Credits spent on munitions | 35,980,074 cr |
Insurance claims | 77 |
Total claim costs | 661,317,277 cr |
Combat |
|
Bounties claimed | 19,111 |
Profit from bounties | 2,112,515,192 cr |
Combat bonds | 22,241 |
Profit from combat bonds | 3,278,150,390 cr |
Assassinations | 169 |
Profit from assassinations | 63,403,845 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 94 |
Crime |
|
Fines issued | 1,500 |
Lifetime fines value | 1,939,738 cr |
Bounties received/earned | 2,813 |
Lifetime bounty value | 369,325,800 cr |
Highest bounty issued | 7,154,600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 395,515 cr |
Commodities smuggled | 767 |
Average profit | 65,919 cr |
Highest single transaction | 387,096 cr |
Trading |
|
Market network | 83 |
Trading profit | 31,907,832,509 cr |
Commodities traded | 140,197 |
Average profit | 96,984,293 cr |
Highest single transaction | 1,042,738,336 cr |
Mining |
|
Profits from mining | 30,997,735,401 cr |
Minerals refined | 56,201 |
Materials collected | 84,395 |
Exploration |
|
Systems visited | 5,597 |
Profits from exploration | 523,924,917 cr |
Level 2 detailed scans | 36,501 |
Level 3 detailed scans | 36,501 |
Highest payout | 10,305,273 cr |
Total hyperspace distance | 366,122 ly |
Total hyperspace jumps | 11,490 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 29,232.32 ly |
Max distance from Colonia | 25,242.16 ly |
Approximate time played | 24W 5D 20H 31M |
Passengers |
|
Total bulk passengers delivered | 2,151 |
Total VIPs delivered | 375 |
Total delivered | 2,526 |
Total ejected | 59 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 14,920 |
Grade 1 upgrades generated | 1,522 |
Grade 2 upgrades generated | 2,046 |
Grade 3 upgrades generated | 3,136 |
Grade 4 upgrades generated | 4,062 |
Grade 5 upgrades generated | 4,154 |
Crew |
|
Crew credits earned | 7,873,150,590 cr |
Crew hired | 14 |
Crew fired | 13 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 7H 41M 58S |
Time in gunner role | 39M 39S |
Total credits accrued | 1,200,001 cr |