CMDR Echo Vonnegut profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,864,009,694 cr |
Credits spent on ships | 1,618,536,294 cr |
Credits spent on outfitting | 1,819,050,133 cr |
Credits spent on repairs | 3,410,964 cr |
Credits spent on fuel | 529,173 cr |
Credits spent on munitions | 408,694 cr |
Insurance claims | 22 |
Total claim costs | 26,403,752 cr |
Combat |
|
Bounties claimed | 473 |
Profit from bounties | 64,896,577 cr |
Combat bonds | 704 |
Profit from combat bonds | 37,982,069 cr |
Assassinations | 76 |
Profit from assassinations | 15,666,133 cr |
Highest single reward | 251,775 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 55 |
Lifetime fines value | 227,559 cr |
Bounties received/earned | 52 |
Lifetime bounty value | 59,700 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 578,693 cr |
Commodities smuggled | 31 |
Average profit | 36,168 cr |
Highest single transaction | 318,964 cr |
Trading |
|
Market network | 131 |
Trading profit | 809,978,139 cr |
Commodities traded | 94,954 |
Average profit | 1,820,176 cr |
Highest single transaction | 50,057,536 cr |
Mining |
|
Profits from mining | 163,726,422 cr |
Minerals refined | 395 |
Materials collected | 3,009 |
Exploration |
|
Systems visited | 2,957 |
Profits from exploration | 751,871,849 cr |
Level 2 detailed scans | 30,394 |
Level 3 detailed scans | 30,393 |
Highest payout | 22,189,228 cr |
Total hyperspace distance | 118,327 ly |
Total hyperspace jumps | 5,633 |
Max distance from start | 25,873.19 ly |
Max distance from Sol | 25,904.49 ly |
Max distance from Colonia | 22,819.93 ly |
Approximate time played | 5W 5D 12H 56M |
Passengers |
|
Total bulk passengers delivered | 5,192 |
Total VIPs delivered | 3,366 |
Total delivered | 8,558 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 34 |
Total profit | 462,998 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 489 |
Grade 1 upgrades generated | 284 |
Grade 2 upgrades generated | 134 |
Grade 3 upgrades generated | 53 |
Grade 4 upgrades generated | 16 |
Grade 5 upgrades generated | 2 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |