CMDR Lambert_K profile
(Anaconda)
Federation: Post Captain
Empire: Duke
Balance |
|
---|---|
Current assets | 3,609,387,549 cr |
Credits spent on ships | 1,691,778,918 cr |
Credits spent on outfitting | 2,253,435,961 cr |
Credits spent on repairs | 8,472,486 cr |
Credits spent on fuel | 549,801 cr |
Credits spent on munitions | 669,341 cr |
Insurance claims | 13 |
Total claim costs | 30,083,703 cr |
Combat |
|
Bounties claimed | 1,970 |
Profit from bounties | 45,228,415 cr |
Combat bonds | 328 |
Profit from combat bonds | 8,732,649 cr |
Assassinations | 30 |
Profit from assassinations | 2,453,184 cr |
Highest single reward | 98,340 cr |
Skimmers killed | 107 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 2,258,040 cr |
Bounties received/earned | 122 |
Lifetime bounty value | 160,545 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 260,479 cr |
Commodities smuggled | 101 |
Average profit | 43,413 cr |
Highest single transaction | 105,072 cr |
Trading |
|
Market network | 212 |
Trading profit | 2,411,110,718 cr |
Commodities traded | 208,374 |
Average profit | 2,603,791 cr |
Highest single transaction | 258,888,708 cr |
Mining |
|
Profits from mining | 1,695,593,834 cr |
Minerals refined | 2,072 |
Materials collected | 11,348 |
Exploration |
|
Systems visited | 11,749 |
Profits from exploration | 1,002,540,585 cr |
Level 2 detailed scans | 13,082 |
Level 3 detailed scans | 94,351 |
Highest payout | 16,217,169 cr |
Total hyperspace distance | 587,657 ly |
Total hyperspace jumps | 13,776 |
Max distance from start | 54,809.57 ly |
Max distance from Sol | 54,876.01 ly |
Max distance from Colonia | 36,993.56 ly |
Approximate time played | 7W 4D 12H 7M |
Passengers |
|
Total bulk passengers delivered | 9,987 |
Total VIPs delivered | 0 |
Total delivered | 9,987 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 3,026 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 931 |
Grade 1 upgrades generated | 755 |
Grade 2 upgrades generated | 63 |
Grade 3 upgrades generated | 72 |
Grade 4 upgrades generated | 14 |
Grade 5 upgrades generated | 27 |
Crew |
|
Crew credits earned | 19,956,723 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 47M 15S |
Time in gunner role | 2H 20S |
Time in fighter con role | 2M 37S |