CMDR Ahcxes profile

(Imperial Cutter)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 23,627,187,358 cr |
Credits spent on ships | 6,685,151,817 cr |
Credits spent on outfitting | 14,130,956,516 cr |
Credits spent on repairs | 144,276,270 cr |
Credits spent on fuel | 2,908,391 cr |
Credits spent on munitions | 9,201,685 cr |
Insurance claims | 211 |
Total claim costs | 1,610,372,983 cr |
Combat |
|
Bounties claimed | 38,742 |
Profit from bounties | 7,605,508,729 cr |
Combat bonds | 923 |
Profit from combat bonds | 272,617,575 cr |
Assassinations | 32 |
Profit from assassinations | 16,999,689 cr |
Highest single reward | 2,621,700 cr |
Skimmers killed | 81 |
Crime |
|
Fines issued | 686 |
Lifetime fines value | 58,090,692 cr |
Bounties received/earned | 916 |
Lifetime bounty value | 4,578,400 cr |
Highest bounty issued | 1,351,900 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 3,177,493 cr |
Commodities smuggled | 314 |
Average profit | 397,187 cr |
Highest single transaction | 1,149,736 cr |
Trading |
|
Market network | 739 |
Trading profit | -41,327,023,178 cr |
Commodities traded | 1,202,084 |
Average profit | -7,831,537 cr |
Highest single transaction | 980,682,880 cr |
Mining |
|
Profits from mining | 18,786,205,233 cr |
Minerals refined | 23,400 |
Materials collected | 95,587 |
Exploration |
|
Systems visited | 18,807 |
Profits from exploration | 2,426,802,875 cr |
Level 2 detailed scans | 76,707 |
Level 3 detailed scans | 76,707 |
Highest payout | 19,106,004 cr |
Total hyperspace distance | 2,121,766 ly |
Total hyperspace jumps | 31,740 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 43W 5D 8H 15M |
Passengers |
|
Total bulk passengers delivered | 13,205 |
Total VIPs delivered | 14,432 |
Total delivered | 27,637 |
Total ejected | 502 |
Search and Rescue |
|
Total items rescued | 1,530 |
Total profit | 33,679,860 cr |
Total rescue transactions | 88 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9,393 |
Grade 1 upgrades generated | 875 |
Grade 2 upgrades generated | 1,159 |
Grade 3 upgrades generated | 1,587 |
Grade 4 upgrades generated | 2,019 |
Grade 5 upgrades generated | 3,753 |
Crew |
|
Crew credits earned | 6,921,235,296 cr |
Crew hired | 27 |
Crew fired | 26 |
Crew lost | 22 |
Multi-Crew |
|
Total time in multi-crew | 1W 3D 1H 8M 24S |
Time in gunner role | 1H 22M 10S |
Time in fighter con role | 23M 56S |
Total credits accrued | 182,241,668 cr |