CMDR FelaKuti profile
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(Diamondback Explorer)
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Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 27,256,034,539 cr |
Credits spent on ships | 19,117,732,779 cr |
Credits spent on outfitting | 22,969,807,928 cr |
Credits spent on repairs | 166,089,870 cr |
Credits spent on fuel | 2,083,499 cr |
Credits spent on munitions | 4,531,967 cr |
Insurance claims | 187 |
Total claim costs | 956,159,967 cr |
Combat |
|
Bounties claimed | 1,675 |
Profit from bounties | 385,858,487 cr |
Combat bonds | 4,195 |
Profit from combat bonds | 1,629,125,417 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 722,117 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 678 |
Lifetime fines value | 3,053,064 cr |
Bounties received/earned | 248 |
Lifetime bounty value | 215,300 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | -168,672 cr |
Commodities smuggled | 520 |
Average profit | -10,542 cr |
Highest single transaction | 28,440 cr |
Trading |
|
Market network | 297 |
Trading profit | 24,440,189,975 cr |
Commodities traded | 422,645 |
Average profit | 19,259,409 cr |
Highest single transaction | 844,280,832 cr |
Mining |
|
Profits from mining | 34,234,434,083 cr |
Minerals refined | 14,995 |
Materials collected | 38,464 |
Exploration |
|
Systems visited | 16,116 |
Profits from exploration | 1,315,210,003 cr |
Level 2 detailed scans | 49,261 |
Level 3 detailed scans | 49,261 |
Highest payout | 11,264,976 cr |
Total hyperspace distance | 1,282,341 ly |
Total hyperspace jumps | 23,935 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 53W 6H 2M |
Passengers |
|
Total bulk passengers delivered | 52,522 |
Total VIPs delivered | 4,558 |
Total delivered | 57,080 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 60,102 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3,144 |
Grade 1 upgrades generated | 428 |
Grade 2 upgrades generated | 536 |
Grade 3 upgrades generated | 605 |
Grade 4 upgrades generated | 654 |
Grade 5 upgrades generated | 921 |
Crew |
|
Crew credits earned | 170,628,152 cr |
Crew hired | 83 |
Crew fired | 83 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 12H 49M 7S |
Time in gunner role | 25M 19S |
Time in fighter con role | 30M 58S |
Total credits accrued | 40,894,439 cr |