CMDR Alexniks profile
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 4,489,500,235 cr |
Credits spent on ships | 1,126,649,067 cr |
Credits spent on outfitting | 3,133,469,884 cr |
Credits spent on repairs | 8,287,022 cr |
Credits spent on fuel | 248,692 cr |
Credits spent on munitions | 2,179,010 cr |
Insurance claims | 27 |
Total claim costs | 197,124,598 cr |
Combat |
|
Bounties claimed | 1,608 |
Profit from bounties | 80,226,565 cr |
Combat bonds | 189 |
Profit from combat bonds | 11,163,480 cr |
Assassinations | 52 |
Profit from assassinations | 12,516,357 cr |
Highest single reward | 882,551 cr |
Skimmers killed | 54 |
Crime |
|
Fines issued | 42 |
Lifetime fines value | 353,977 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 67,600 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 135,762 cr |
Commodities smuggled | 116 |
Average profit | 9,697 cr |
Highest single transaction | 52,431 cr |
Trading |
|
Market network | 71 |
Trading profit | 1,370,766,632 cr |
Commodities traded | 4,424 |
Average profit | 4,243,860 cr |
Highest single transaction | 195,467,292 cr |
Mining |
|
Profits from mining | 1,366,940,229 cr |
Minerals refined | 2,780 |
Materials collected | 19,907 |
Exploration |
|
Systems visited | 3,729 |
Profits from exploration | 399,053,515 cr |
Level 2 detailed scans | 17,014 |
Level 3 detailed scans | 17,012 |
Highest payout | 10,238,052 cr |
Total hyperspace distance | 289,336 ly |
Total hyperspace jumps | 6,265 |
Max distance from start | 26,366.75 ly |
Max distance from Sol | 26,398.62 ly |
Max distance from Colonia | 27,345.27 ly |
Approximate time played | 12W 4D 18H 8M |
Passengers |
|
Total bulk passengers delivered | 874 |
Total VIPs delivered | 9,266 |
Total delivered | 10,140 |
Total ejected | 52 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 569,598 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1,913 |
Grade 1 upgrades generated | 555 |
Grade 2 upgrades generated | 471 |
Grade 3 upgrades generated | 496 |
Grade 4 upgrades generated | 255 |
Grade 5 upgrades generated | 136 |
Crew |
|
Crew credits earned | 220,981,093 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 6 |