CMDR FantasticSpork profile
(Imperial Cutter)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2,094,043,489 cr |
Credits spent on ships | 758,505,449 cr |
Credits spent on outfitting | 1,515,770,225 cr |
Credits spent on repairs | 12,651,405 cr |
Credits spent on fuel | 281,670 cr |
Credits spent on munitions | 1,018,798 cr |
Insurance claims | 20 |
Total claim costs | 85,240,280 cr |
Combat |
|
Bounties claimed | 361 |
Profit from bounties | 20,640,386 cr |
Combat bonds | 41 |
Profit from combat bonds | 1,351,472 cr |
Assassinations | 5 |
Profit from assassinations | 1,661,037 cr |
Highest single reward | 1,286,400 cr |
Skimmers killed | 100 |
Crime |
|
Fines issued | 61 |
Lifetime fines value | 62,794 cr |
Bounties received/earned | 24 |
Lifetime bounty value | 8,050 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 93,833 cr |
Commodities smuggled | 49 |
Average profit | 10,426 cr |
Highest single transaction | 65,746 cr |
Trading |
|
Market network | 152 |
Trading profit | 7,436,338,284 cr |
Commodities traded | 110,534 |
Average profit | 14,783,973 cr |
Highest single transaction | 495,839,520 cr |
Mining |
|
Profits from mining | 3,818,248,221 cr |
Minerals refined | 6,613 |
Materials collected | 9,436 |
Exploration |
|
Systems visited | 5,896 |
Profits from exploration | 1,517,857,790 cr |
Level 2 detailed scans | 44,198 |
Level 3 detailed scans | 44,197 |
Highest payout | 13,694,539 cr |
Total hyperspace distance | 402,236 ly |
Total hyperspace jumps | 7,342 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,581.49 ly |
Approximate time played | 11W 1D 14H 26M |
Passengers |
|
Total bulk passengers delivered | 351 |
Total VIPs delivered | 70 |
Total delivered | 421 |
Total ejected | 54 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 493,993 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 368 |
Grade 1 upgrades generated | 84 |
Grade 2 upgrades generated | 88 |
Grade 3 upgrades generated | 96 |
Grade 4 upgrades generated | 80 |
Grade 5 upgrades generated | 20 |
Multi-Crew |
|
Total time in multi-crew | 1D 5H 56M 10S |
Time in gunner role | 2H 21M 9S |
Time in fighter con role | 3H 18M 41S |
Total credits accrued | 2,076,728 cr |