CMDR CaelReader profile

Profile
Commander name:
Current ship:
SSV ZIA [ZIA]
(Anaconda)
 
Member since:
Jan 25, 2020
 
Distances submitted:
0
 
Systems visited:
5,570
Systems discovered first:
3,377
Ranks

56%

96%

100%

Defenceless

0%

Directionless

0%

29%

Federation: Chief Petty Officer

10%

Empire: Squire

13%
Flight log heatmap
Statistics

Balance

Current assets 1,387,673,072 cr
Credits spent on ships 304,740,004 cr
Credits spent on outfitting 437,218,845 cr
Credits spent on repairs 1,314,130 cr
Credits spent on fuel 47,556 cr
Credits spent on munitions 528,070 cr
Insurance claims 8
Total claim costs 22,791,833 cr

Combat

Bounties claimed 224
Profit from bounties 7,420,637 cr
Combat bonds 24
Profit from combat bonds 1,150,585 cr
Assassinations 27
Profit from assassinations 3,876,651 cr
Highest single reward 343,974 cr
Skimmers killed 0

Crime

Fines issued 2
Lifetime fines value 1,216 cr
Bounties received/earned 2
Lifetime bounty value 200 cr
Highest bounty issued 100 cr

Smuggling

Black market network 1
Black market profit 1,184 cr
Commodities smuggled 2
Average profit 1,184 cr
Highest single transaction 1,184 cr

Trading

Market network 16
Trading profit 109,039,116 cr
Commodities traded 958
Average profit 2,869,450 cr
Highest single transaction 30,578,375 cr

Mining

Profits from mining 106,608,451 cr
Minerals refined 258
Materials collected 3,348

Exploration

Systems visited 5,647
Profits from exploration 1,230,833,234 cr
Level 2 detailed scans 36,586
Level 3 detailed scans 36,586
Highest payout 15,091,518 cr
Total hyperspace distance 306,636 ly
Total hyperspace jumps 5,924
Max distance from start 65,616.70 ly
Max distance from Sol 65,647.34 ly
Max distance from Colonia 46,528.88 ly
Approximate time played 2W 5H 48M

Passengers

Total bulk passengers delivered 6
Total VIPs delivered 69
Total delivered 75
Total ejected 0

Crafting

Number of engineers used 3
Number of upgrades generated 94
Grade 1 upgrades generated 47
Grade 2 upgrades generated 16
Grade 3 upgrades generated 16
Grade 4 upgrades generated 8
Grade 5 upgrades generated 7

Crew

Crew credits earned 8,319,757 cr
Crew hired 1
Crew fired 1

Multi-Crew

Total time in multi-crew 13H 41M 15S
Time in gunner role 2H 2M 16S
Total credits accrued 24,291 cr
Total fines accrued 400 cr