CMDR Valshia profile
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 26,330,413,542 cr |
Credits spent on ships | 1,380,727,570 cr |
Credits spent on outfitting | 4,016,192,784 cr |
Credits spent on repairs | 17,531,234 cr |
Credits spent on fuel | 3,390,086 cr |
Credits spent on munitions | 1,854,966 cr |
Insurance claims | 87 |
Total claim costs | 251,603,695 cr |
Combat |
|
Bounties claimed | 4,632 |
Profit from bounties | 571,685,028 cr |
Combat bonds | 274 |
Profit from combat bonds | 465,037,134 cr |
Assassinations | 113 |
Profit from assassinations | 40,805,907 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 210 |
Lifetime fines value | 1,388,498 cr |
Bounties received/earned | 524 |
Lifetime bounty value | 1,152,150 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 39,053,847 cr |
Commodities smuggled | 27,766 |
Average profit | 443,794 cr |
Highest single transaction | 698,864 cr |
Trading |
|
Market network | 278 |
Trading profit | 11,778,103,570 cr |
Commodities traded | 179,397 |
Average profit | 10,525,562 cr |
Highest single transaction | 778,275,316 cr |
Mining |
|
Profits from mining | 10,643,001,568 cr |
Minerals refined | 23,152 |
Materials collected | 38,048 |
Exploration |
|
Systems visited | 7,241 |
Profits from exploration | 2,396,795,567 cr |
Level 2 detailed scans | 60,163 |
Level 3 detailed scans | 57,578 |
Highest payout | 45,751,223 cr |
Total hyperspace distance | 376,244 ly |
Total hyperspace jumps | 11,843 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 20W 6D 1H 32M |
Passengers |
|
Total bulk passengers delivered | 3,422 |
Total VIPs delivered | 1,612 |
Total delivered | 5,034 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 145,537 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5,664 |
Grade 1 upgrades generated | 651 |
Grade 2 upgrades generated | 804 |
Grade 3 upgrades generated | 1,033 |
Grade 4 upgrades generated | 1,262 |
Grade 5 upgrades generated | 1,914 |
Crew |
|
Crew credits earned | 1,662,950,828 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 1 |