CMDR Lyla profile
(Mandalay)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 177,610,542,202 cr |
Credits spent on ships | 2,640,982,925 cr |
Credits spent on outfitting | 7,227,592,843 cr |
Credits spent on repairs | 61,752,324 cr |
Credits spent on fuel | 2,639,447 cr |
Credits spent on munitions | 12,176,276 cr |
Insurance claims | 29 |
Total claim costs | 408,547,313 cr |
Combat |
|
Bounties claimed | 34,313 |
Profit from bounties | 3,168,974,405 cr |
Combat bonds | 2,536 |
Profit from combat bonds | 592,033,420 cr |
Assassinations | 89 |
Profit from assassinations | 73,950,346 cr |
Highest single reward | 2,172,027 cr |
Skimmers killed | 258 |
Crime |
|
Fines issued | 111 |
Lifetime fines value | 545,279 cr |
Bounties received/earned | 101 |
Lifetime bounty value | 76,250 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 18,137,976 cr |
Commodities smuggled | 2,190 |
Average profit | 403,066 cr |
Highest single transaction | 7,014,880 cr |
Trading |
|
Market network | 637 |
Trading profit | 63,478,073,659 cr |
Commodities traded | 1,489,415 |
Average profit | 11,291,013 cr |
Highest single transaction | 773,059,072 cr |
Mining |
|
Profits from mining | 18,087,327,466 cr |
Minerals refined | 47,110 |
Materials collected | 66,999 |
Exploration |
|
Systems visited | 47,683 |
Profits from exploration | 11,671,580,450 cr |
Level 2 detailed scans | 493,357 |
Level 3 detailed scans | 509,943 |
Highest payout | 16,394,866 cr |
Total hyperspace distance | 2,876,458 ly |
Total hyperspace jumps | 75,801 |
Max distance from start | 65,299.19 ly |
Max distance from Sol | 65,356.04 ly |
Max distance from Colonia | 46,326.45 ly |
Approximate time played | 51W 4D 18H 42M |
Passengers |
|
Total bulk passengers delivered | 7,806 |
Total VIPs delivered | 103,547 |
Total delivered | 111,353 |
Total ejected | 168 |
Search and Rescue |
|
Total items rescued | 2,509 |
Total profit | 90,212,482 cr |
Total rescue transactions | 109 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 7,925 |
Grade 1 upgrades generated | 674 |
Grade 2 upgrades generated | 839 |
Grade 3 upgrades generated | 1,277 |
Grade 4 upgrades generated | 1,603 |
Grade 5 upgrades generated | 3,532 |
Crew |
|
Crew credits earned | 16,251,579,895 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1W 2D 1H 22M 24S |
Time in gunner role | 3H 35M 7S |
Time in fighter con role | 2D 11H 45M 4S |
Total credits accrued | 132,160,921 cr |
Total fines accrued | 32,663,724 cr |