CMDR Jasper Randall profile
(Python)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9,922,145,030 cr |
Credits spent on ships | 4,544,035,669 cr |
Credits spent on outfitting | 6,365,571,018 cr |
Credits spent on repairs | 35,499,607 cr |
Credits spent on fuel | 1,808,180 cr |
Credits spent on munitions | 1,284,848 cr |
Insurance claims | 33 |
Total claim costs | 169,634,463 cr |
Combat |
|
Bounties claimed | 3,809 |
Profit from bounties | 632,169,555 cr |
Combat bonds | 811 |
Profit from combat bonds | 50,792,167 cr |
Assassinations | 31 |
Profit from assassinations | 5,514,943 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 381 |
Crime |
|
Fines issued | 151 |
Lifetime fines value | 6,511,688 cr |
Bounties received/earned | 204 |
Lifetime bounty value | 129,945 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 61 |
Black market profit | 73,497,211 cr |
Commodities smuggled | 23,617 |
Average profit | 199,179 cr |
Highest single transaction | 3,115,296 cr |
Trading |
|
Market network | 850 |
Trading profit | 2,325,899,817 cr |
Commodities traded | 770,884 |
Average profit | 475,061 cr |
Highest single transaction | 67,566,500 cr |
Mining |
|
Profits from mining | 568,034,720 cr |
Minerals refined | 3,659 |
Materials collected | 47,332 |
Exploration |
|
Systems visited | 23,881 |
Profits from exploration | 6,761,026,110 cr |
Level 2 detailed scans | 121,793 |
Level 3 detailed scans | 269,331 |
Highest payout | 18,561,448 cr |
Total hyperspace distance | 1,224,495 ly |
Total hyperspace jumps | 31,442 |
Max distance from start | 65,470.87 ly |
Max distance from Sol | 65,356.04 ly |
Max distance from Colonia | 46,824.63 ly |
Approximate time played | 37W 6D 9H 54M |
Passengers |
|
Total bulk passengers delivered | 2,912 |
Total VIPs delivered | 642 |
Total delivered | 3,554 |
Total ejected | 37 |
Search and Rescue |
|
Total items rescued | 104 |
Total profit | 2,325,943 cr |
Total rescue transactions | 70 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 2,413 |
Grade 1 upgrades generated | 353 |
Grade 2 upgrades generated | 353 |
Grade 3 upgrades generated | 583 |
Grade 4 upgrades generated | 415 |
Grade 5 upgrades generated | 709 |
Crew |
|
Crew credits earned | 187,985,448 cr |
Crew hired | 12 |
Crew fired | 10 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 2H 40M 17S |
Time in fighter con role | 28M 26S |