CMDR Grateous profile
(Imperial Cutter)
Federation: Midshipman
Empire: Duke
Balance |
|
---|---|
Current assets | 2,756,577,015 cr |
Credits spent on ships | 782,128,171 cr |
Credits spent on outfitting | 1,766,532,923 cr |
Credits spent on repairs | 15,738,417 cr |
Credits spent on fuel | 1,234,579 cr |
Credits spent on munitions | 1,650,858 cr |
Insurance claims | 60 |
Total claim costs | 135,037,070 cr |
Combat |
|
Bounties claimed | 1,781 |
Profit from bounties | 83,580,019 cr |
Combat bonds | 12 |
Profit from combat bonds | 132,600 cr |
Assassinations | 14 |
Profit from assassinations | 5,116,167 cr |
Highest single reward | 370,620 cr |
Skimmers killed | 93 |
Crime |
|
Fines issued | 153 |
Lifetime fines value | 1,671,741 cr |
Bounties received/earned | 164 |
Lifetime bounty value | 137,305 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 1,689,487 cr |
Commodities smuggled | 368 |
Average profit | 26,817 cr |
Highest single transaction | 637,104 cr |
Trading |
|
Market network | 490 |
Trading profit | 643,703,194 cr |
Commodities traded | 453,726 |
Average profit | 244,661 cr |
Highest single transaction | 19,083,168 cr |
Mining |
|
Profits from mining | 82,975,484 cr |
Minerals refined | 1,646 |
Materials collected | 11,857 |
Exploration |
|
Systems visited | 19,184 |
Profits from exploration | 1,066,378,086 cr |
Level 2 detailed scans | 33,659 |
Level 3 detailed scans | 127,564 |
Highest payout | 16,907,197 cr |
Total hyperspace distance | 949,822 ly |
Total hyperspace jumps | 25,341 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 11W 1D 18H 18M |
Passengers |
|
Total bulk passengers delivered | 230 |
Total VIPs delivered | 123 |
Total delivered | 353 |
Total ejected | 29 |
Search and Rescue |
|
Total items rescued | 109 |
Total profit | 3,787,881 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,067 |
Grade 1 upgrades generated | 268 |
Grade 2 upgrades generated | 212 |
Grade 3 upgrades generated | 228 |
Grade 4 upgrades generated | 187 |
Grade 5 upgrades generated | 172 |
Crew |
|
Crew credits earned | 437,862,166 cr |
Crew hired | 7 |
Crew lost | 4 |