CMDR Vanovan profile
(Krait Phantom)
Federation: Cadet
Empire: Master
Balance |
|
---|---|
Current assets | 732,894,922 cr |
Credits spent on ships | 248,052,372 cr |
Credits spent on outfitting | 633,664,614 cr |
Credits spent on repairs | 2,596,397 cr |
Credits spent on fuel | 91,124 cr |
Credits spent on munitions | 652,125 cr |
Insurance claims | 21 |
Total claim costs | 26,238,562 cr |
Combat |
|
Bounties claimed | 392 |
Profit from bounties | 15,382,991 cr |
Combat bonds | 68 |
Profit from combat bonds | 3,079,301 cr |
Assassinations | 4 |
Profit from assassinations | 120,897 cr |
Highest single reward | 681,651 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 23 |
Lifetime fines value | 8,450 cr |
Bounties received/earned | 49 |
Lifetime bounty value | 34,020 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 208,218 cr |
Commodities smuggled | 43 |
Average profit | 16,017 cr |
Highest single transaction | 97,839 cr |
Trading |
|
Market network | 71 |
Trading profit | 482,375,003 cr |
Commodities traded | 26,072 |
Average profit | 4,385,227 cr |
Highest single transaction | 24,898,185 cr |
Mining |
|
Profits from mining | 262,904,183 cr |
Minerals refined | 384 |
Materials collected | 3,604 |
Exploration |
|
Systems visited | 3,700 |
Profits from exploration | 336,505,387 cr |
Level 2 detailed scans | 18,777 |
Level 3 detailed scans | 18,775 |
Highest payout | 7,018,863 cr |
Total hyperspace distance | 270,106 ly |
Total hyperspace jumps | 4,046 |
Max distance from start | 26,291.67 ly |
Max distance from Sol | 26,348.56 ly |
Max distance from Colonia | 28,227.45 ly |
Approximate time played | 3W 2D 21H 45M |
Passengers |
|
Total bulk passengers delivered | 45 |
Total VIPs delivered | 4 |
Total delivered | 49 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 46,737 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 349 |
Grade 1 upgrades generated | 191 |
Grade 2 upgrades generated | 92 |
Grade 3 upgrades generated | 37 |
Grade 4 upgrades generated | 23 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 28,946,937 cr |
Crew hired | 5 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 15H 21M 17S |
Time in gunner role | 2M 4S |
Time in fighter con role | 5M 3S |